Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x007F128Mirror, Device Read/Write0x0100, tia_video, tia_video_device, read, write
0x0080-0x00FF128Mirror, RAM0x0100,
0x0280-0x029F32Device Read/Writeriot1, riot6532_device, read, write
0x000b200 pointsActive High
0x000c250 pointsActive High
0x000d300 pointsActive High
0x000e400 pointsActive High
0x000f450 pointsActive High
0x0010Button 1Active Low
0x0020Button 1Active Low
0x0040Button 1Active Low
0x0080Button 1Active Low
0x0400-0x047F128RAM
0x0500-0x051F32Device Read/Writeriot2, riot6532_device, read, write
0x0000Mode AActive High
0x0001Mode BActive High
0x0002Mode CActive High
0x0003Mode DActive High
0x0004Mode EActive High
0x0005Mode FActive High
0x0006Mode GActive High
0x0007Mode HActive High
0x0008Mode IActive High
0x0009Mode JActive High
0x000aMode KActive High
0x000bMode LActive High
0x000cMode MActive High
0x000dMode NActive High
0x000eMode OActive High
0x000fMode PActive High
0x0000EnglishActive High
0x0010FrenchActive High
0x0020GermanActive High
0x0030SpanishActive High
0x0080Coin 1Active Low
0x0800-0x1FFF6144ROM
0xE800-0xFFFF6144ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0800-0x0FFF2048030751.ab2CRC(4479a6f7) (Fluke: AE75)
0x1000-0x17FF2048030752.ab3CRC(c92c49dc) (Fluke: 88DB)
0x1000-0x17FF2048030752.ab3CRC(c92c49dc) (Fluke: 88DB)
0x1800-0x1FFF2048030753.ab4CRC(3978b269) (Fluke: D486)
0x1800-0x1FFF2048030753.ab4CRC(3978b269) (Fluke: D486)
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