Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:tmaster_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFFF2097152ROM
0x200000-0x27FFFF524288RAM
0x280000-0x28FFEF65520RAM, Sharednvram
0x28FFF0-0x28FFFF16Read/Writertc_r, rtc_w
0x300010-0x3000112Read PortCOIN
0x300020-0x30003F32Device Read/Write 8-bitduart68681, mc68681_device, read, write, 0xff
0x300040-0x3000412Write PortOUT
0x300070-0x3000712Writetmaster_addr_w
0x500000-0x50001118Write, Sharedtmaster_blitter_w, regs
0x500010-0x5000112Readtmaster_blitter_r
0x580000-0x5800012Write NOP(// often)
0x600000-0x601FFF8192RAM Device Write, Sharedpalette, palette_device, write, palette
0x800000-0x8000012Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
0x800010-0x8000112Writetmaster_color_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576tm3k_sound.u8CRC(d0ae33c1),Labeled TOUCHMASTER U8 5.0 (green label) (Fluke: 082A)
0x0000-0xFFFFF1048576tm3k_sound.u8CRC(d0ae33c1),Labeled TOUCHMASTER U8 5.0 (green label) (Fluke: 082A)
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