Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:gts80a_map
Address RangeLengthFunctionDescription
0x0000-0x017F384RAM
0x0200-0x027F128Device Read/Writeriot1, riot6532_device, read, write
0x0280-0x02FF128Device Read/Writeriot2, riot6532_device, read, write
0x0300-0x037F128Device Read/Writeriot3, riot6532_device, read, write
0x1000-0x17FF2048ROM
0x1800-0x18FF256RAM, Sharednvram (// 5101L-1 256x4)
0x2000-0x2FFF4096ROM
0x3000-0x3FFF4096ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x1000-0x17FF2048688.cpuCRC(e531ab3f)
0x2000-0x2FFF4096u2_80a.binCRC(241de1d4)
0x3000-0x3FFF4096u3_80a.binCRC(2d77ccdc)
Memory Area:r0sound:audiocpu
Address RangeLengthLabel/LocationDescription
0x0800-0x0FFF2048688-s.sndCRC(5e9988a6)
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