Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:gts1_io
Address RangeLengthFunctionDescription
0x0000-0x00FF256Read, Writegts1_io_w (// catch undecoded I/O accesss)
0x0020-0x002F16Device Read/Write(// (U4) solenoid)
0x0030-0x003F16Device Read/Write(// (U3) solenoid + dips)
0x0040-0x004F16Device Read/Write(// (U5) switch matrix)
0x0060-0x006F16Device Read/Write(// (U2) NVRAM io chip)
0x00D0-0x00DF16Device Read/Write(// (U6) display chip)
0x01001Read, Writegts1_pa_w (// CPU I/O port A (input/output))
0x01011Writegts1_pb_w (// CPU I/O port B (output only))
Memory Area:gts1_map
Address RangeLengthFunctionDescription
0x0000-0x0FFF4096ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:cpu2
Address RangeLengthLabel/LocationDescription
0x0400-0x07FF1024429.sndCRC(5d1b7ed4)
0x0C00-0x0FFF10246530sys1.binCRC(b7831321)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048u5_cf.binCRC(e0d4b405)
0x0800-0x0FFF2048u4_ce.binCRC(4cd312dd)
0x2000-0x23FF1024429.cpuCRC(7885a384)
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