Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM, Write NOP
0x2000-0x3FFF8192Mirror, RAM, Shared0x4000, , main_ram
0x4000-0x5FFF8192ROM, Write NOP
Memory Area:tornbase_io_map
Address RangeLengthFunctionDescription
0x0000-0x00078Writetornbase_io_w
0x00001Mirror, Read Port0x04, IN0
0x0001SpecialActive High
0x007eSpecialActive High
0x0080UnusedActive High
0x0000OffActive High
0x0080OnActive High
0x00011Mirror, Read Port0x04, IN1
0x0001SpecialActive High
0x007eSpecialActive High
0x0080UnusedActive High
0x00021Mirror, Read Port0x04, IN2
0x0001Coin 1Active High
0x0002UnknownActive High
0x0004SpecialActive High
0x0078CoinageActive High
0x00184 Coins/1 InningActive High
0x00103 Coins/1 InningActive High
0x00384 Coins/2 InningsActive High
0x00082 Coins/1 InningActive High
0x00303 Coins/2 InningsActive High
0x00282 Coins/2 InningsActive High
0x00001 Coin/1 InningActive High
0x00584 Coins/4 InningsActive High
0x00503 Coins/4 InningsActive High
0x00482 Coins/4 InningsActive High
0x00201 Coin/2 InningsActive High
0x00401 Coin/4 InningsActive High
0x00784 Coins/9 InningsActive High
0x00703 Coins/9 InningsActive High
0x00682 Coins/9 InningsActive High
0x00601 Coin/9 InningsActive High
0x00031Mirror, Device Read0x04, mb14241, mb14241_device, shift_result_r
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048tb.hCRC(653f4797) (Fluke: 5693)
0x0800-0x0FFF2048tb.gCRC(b63dcdb3) (Fluke: 6FFB)
0x1000-0x17FF2048tb.fCRC(215e070c) (Fluke: 4581)
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