Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:tmmjprd_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFFF2097152ROM
0x200010-0x2000134Readrandomtmmjprds (// gfx chip status?)
0x200100-0x20011724Write Only, Sharedtilemap_regs.0 (// tilemap regs1)
0x200120-0x20013724Write Only, Sharedtilemap_regs.1 (// tilemap regs2)
0x200140-0x20015724Write Only, Sharedtilemap_regs.2 (// tilemap regs3)
0x200160-0x20017724Write Only, Sharedtilemap_regs.3 (// tilemap regs4)
0x200200-0x20021B28Write Only, Sharedspriteregs (// sprregs?)
0x20040C-0x20040F4Writebrt_1_w
0x200410-0x2004134Writebrt_2_w
0x200900-0x2009FF256Device Read/Write 16-biti5000snd, i5000snd_device, read, write, 0xffffffff
0x280000-0x283FFF16384Read/Writetilemap0_r,tilemap0_w
0x284000-0x287FFF16384Read/Writetilemap1_r,tilemap1_w
0x288000-0x28BFFF16384Read/Writetilemap2_r,tilemap2_w
0x28C000-0x28FFFF16384Read/Writetilemap3_r,tilemap3_w
0x290000-0x29BFFF49152RAM, Sharedspriteram
0x29C000-0x29FFFF16384RAM Device Write, Sharedpalette, palette_device, write, palette
0x400000-0x4000034Read, Writemux_r, eeprom_write
0xF00000-0xFFFFFF1048576RAM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:i5000snd
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFFF419430421.binCRC(bb5fa8da) (Fluke: CFAA)
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