Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x07FF2048RAM
0x20001Read Port, WriteP2, flipscreen_w
0x0001Joystick RightActive Low
0x0002Joystick LeftActive Low
0x0004Joystick UpActive Low
0x0008Joystick DownActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040Start 1Active Low
0x0080Start 2Active Low
0x20011Read Port, WriteP1, control_w
0x0001Joystick RightActive Low
0x0002Joystick LeftActive Low
0x0004Joystick UpActive Low
0x0008Joystick DownActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040Coin 1Active Low
0x0080Coin 2Active Low
0x20021Read Port, WriteDSW1, sound_command_w
0x0003Coin_AActive High
0x00002C_1CActive High
0x00031C_1CActive High
0x00021C_2CActive High
0x00011C_3CActive High
0x000cCoin_BActive High
0x00002C_1CActive High
0x000c1C_1CActive High
0x00081C_2CActive High
0x00041C_3CActive High
0x0010UnusedActive High
0x0000OffActive High
0x0010OnActive High
0x0060CabinetActive High
0x0000UprightActive High
0x0040Upright, Dual ControlsActive High
0x0020Cocktail, Single ControlsActive High
0x0060CocktailActive High
0x0080CustomActive High
0x20031Read Port, WriteDSW2, irq_clear_w
0x0001DifficultyActive High
0x0001NormalActive High
0x0000HardActive High
0x0002Demo_SoundsActive High
0x0002OffActive High
0x0000OnActive High
0x4000-0x43FF1024Read/Writemirrorvideoram_r, mirrorvideoram_w
0x4400-0x47FF1024Read/Writemirrorcolorram_r, mirrorcolorram_w
0x4800-0x4FFF2048Read Only
0x4800-0x4BFF1024Write, Sharedvideoram_w, videoram
0x4C00-0x4FFF1024Write, Sharedcolorram_w, colorram
0x8000-0xFFFF32768ROM
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0x03FF1024RAM
0x2000-0x20012Device Writeay1, ay8910_device, data_address_w
0x2002-0x20032Device Writeay2, ay8910_device, data_address_w
0x20041Device Writedac, dac_byte_interface, write
0x20051Writesound_nmi_mask_w
0x20071Device Readsoundlatch, generic_latch_8_device, read
0x4000-0xFFFF49152ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x4000-0x5FFF8192bf4.8CRC(0558e1d8) (Fluke: A59F)
0x6000-0x7FFF8192bf5.7CRC(c1073f24) (Fluke: 56F5)
0x8000-0x9FFF8192bf6.6CRC(208cd081) (Fluke: 0E65)
0xA000-0xBFFF8192bf7.3CRC(34a033dc) (Fluke: 340C)
0xC000-0xDFFF8192bf8.2CRC(eafe8056) (Fluke: 49FD)
0xE000-0xFFFF8192bf9.1CRC(d589ce1b) (Fluke: 263C)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192bf10.89CRC(b1868746) (Fluke: 2615)
0x2000-0x3FFF8192bf11.94CRC(c3fe99c1) (Fluke: C5C7)
0x4000-0x5FFF8192bf12.103CRC(c8717a46) (Fluke: D61C)
0x6000-0x7FFF8192bf13.91CRC(23ee34d3) (Fluke: A698)
0x8000-0x9FFF8192bf14.95CRC(a6721142) (Fluke: 15F1)
0xA000-0xBFFF8192bf15.105CRC(60ae1078) (Fluke: 642A)
0xC000-0xDFFF8192bf16.93CRC(d33dc245) (Fluke: 150C)
0xE000-0xFFFF8192bf17.96CRC(ccf42380) (Fluke: D7CD)
0x10000-0x11FFF8192bf18.107CRC(fd6f006d) (Fluke: E929)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x8000-0x9FFF8192bf00-1.20CRC(8aba32c9) (Fluke: 96A8)
0xA000-0xBFFF8192bf01.33CRC(0a41f3ae) (Fluke: 7EDE)
0xC000-0xDFFF8192bf02.34CRC(a28b0a0e) (Fluke: 9ACC)
0xE000-0xFFFF8192bf03.46CRC(d4cf7ec7) (Fluke: B643)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x001F32fko.8CRC(b6ee1483) (Fluke: EB96)
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