Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:isgsm_map
Address RangeLengthFunctionDescription
0x0000-0xFFFFF1048576ROM Bank, RegionISGSM_MAIN_BANK, bios, 0 (// this area is ALWAYS read-only, even when the game is banked in)
0x200000-0x23FFFF262144RAM(// used during startup for decompression)
0x3F0000-0x3FFFFF65536Writerom_5704_bank_w
0x400000-0x40FFFF65536Device Read/Write, Sharedsegaic16vid, segaic16_video_device, tileram_r, tileram_w, tileram
0x410000-0x410FFF4096Device Read/Write, Sharedsegaic16vid, segaic16_video_device, textram_r, textram_w, textram
0x440000-0x4407FF2048RAM, Sharedsprites
0x840000-0x840FFF4096RAM Write, Sharedpaletteram_w, paletteram
0xC40000-0xC43FFF16384Read/Writestandard_io_r, standard_io_w
0xE00000-0xE000012Writedata_w (// writes decompressed data here (copied from RAM..))
0xE00002-0xE000032Writedatatype_w (// selects which 'type' of data we're writing)
0xE00004-0xE000052Writeaddr_high_w (// high address, and some mode bits)
0xE00006-0xE000072Writeaddr_low_w (// low address)
0xE80000-0xE800012Readcart_data_r (// 8-bit port that the entire cart can be read from)
0xE80002-0xE800032Read PortCARDDSW
0xE80004-0xE800052Writecart_addr_high_w
0xE80006-0xE800072Writecart_addr_low_w
0xE80008-0xE800092Read/Writecart_security_high_r, cart_security_high_w (// 32-bit bitswap device..)
0xE8000A-0xE8000B2Read/Writecart_security_low_r, cart_security_low_w
0xEE0000-0xEFFFFF131072ROM, Regiongamecart_rgn, 0 (// only the first 0x20000 bytes of the cart are visible here..)
0xFE0006-0xFE00072Writesound_w16
0xFE0008-0xFE00092Writesound_reset_w
0xFE000A-0xFE000B2Writemain_bank_change_w
0xFFC000-0xFFFFFF16384RAM, Sharedworkram
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Sorry, We do not have ROM Memory Map information for this game.
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