Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0xFFFFF1048576ROM
0x800000-0x803FFF16384RAM Write, Sharedbgvideoram_w, bgram (// bg ram?)
0xA00000-0xA01FFF8192RAM, Sharedspriteram (// sprite ram)
0xC00000-0xC0FFFF65536RAM, Sharedspriteram2 (// sprite tile lookup ram)
0xFE0000-0xFEFFFF65536RAM(// main ram)
0xFFC000-0xFFCFFF4096RAM Device Write, Sharedpalette, palette_device, write, palette (// palette ram)
0xFFE000-0xFFE3FF1024RAM, Sharedscrollram (// rowscroll / rowselect / scroll ram)
0xFFFF00-0xFFFF0F16Writetileregs_w
0xFFFF10-0xFFFF112Write NOP(// unknown)
0xFFFF20-0xFFFF212Write NOP(// unknown - flip screen related)
0xFFFF40-0xFFFF478Writesprite_character_bank_select_w
0xFFFF80-0xFFFF812Read PortP1
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040Button 3Active Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0xFFFF82-0xFFFF832Read PortP2
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040Button 3Active Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0xFFFF84-0xFFFF852Read PortSYSTEM
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x0004Start 1Active Low
0x0008Start 2Active Low
0x0010TestActive Low
0x0010ServiceActive Low
0x0020TiltActive Low
0x0040Service 1Active Low
0x0080UnknownActive Low
0xFFFF86-0xFFFF872Read PortDSW1
0x0001SameActive High
0x0000IndividualActive High
0x000a3C_1CActive High
0x000c2C_1CActive High
0x000e1C_1CActive High
0x00081C_2CActive High
0x00061C_3CActive High
0x00041C_4CActive High
0x00021C_5CActive High
0x00001C_6CActive High
0x0080OffActive High
0x0000OnActive High
0xFFFF88-0xFFFF892Read PortDSW2
0x0001OffActive High
0x0000OnActive High
0x0004OffActive High
0x0000OnActive High
0x0010EasyActive High
0x0018NormalActive High
0x0008HardActive High
0x0000HardestActive High
0xFFFF8A-0xFFFF8B2Read PortDSW3
0x0000OffActive High
0x0001OnActive High
0x0000NoActive High
0x0002YesActive High
0xFFFF8C-0xFFFF8D2Read Only(// unknown)
0xFFFF8E-0xFFFF8F2Read PortJP
0x0000USAActive High
0x0001JapanActive High
0x0002Hong Kong/TaiwanActive High
0x0003JapanActive High
0x0004KoreaActive High
0x0005JapanActive High
0x0006JapanActive High
0x0007JapanActive High
0x0008WorldActive High
0xFFFFA0-0xFFFFA12Read PortP3 (// used only by taotaida)
0x00ffUnknownActive Low
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040Button 3Active Low
0x0080UnknownActive Low
0xFFFFA2-0xFFFFA32Read PortP4 (// used only by taotaida)
0x00ffUnknownActive Low
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040Button 3Active Low
0x0080UnknownActive Low
0xFFFFC0-0xFFFFC12Writesound_command_w (// seems right)
0xFFFFE0-0xFFFFE12Readpending_command_r (// guess - seems to be needed for all the sounds to work)
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0x77FF30720ROM
0x7800-0x7FFF2048RAM
0x8000-0xFFFF32768ROM Banksoundbank
Memory Area:sound_port_map
Address RangeLengthFunctionDescription
0x0000-0x00034Device Read/Writeymsnd, ym2610_device, read, write
0x00041Writesh_bankswitch_w
0x00081Writepending_command_clear_w
0x000C1Device Readsoundlatch, generic_latch_8_device, read
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF1310723-u113.binCRC(a167c4e4) (Fluke: F6D8)
0x0000-0x1FFFF1310723-u113.binCRC(a167c4e4) (Fluke: F6D8)
0x0000-0x1FFFF1310723-u113.binCRC(a167c4e4) (Fluke: F6D8)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFFF2097152u86.binCRC(908e251e) (Fluke: 6946)
0x0000-0x1FFFFF2097152u86.binCRC(908e251e) (Fluke: 6946)
0x0000-0x1FFFFF2097152u86.binCRC(908e251e) (Fluke: 6946)
0x200000-0x3FFFFF2097152u87.binCRC(c4290ba6) (Fluke: 8FC8)
0x200000-0x3FFFFF2097152u87.binCRC(c4290ba6) (Fluke: 8FC8)
0x200000-0x3FFFFF2097152u87.binCRC(c4290ba6) (Fluke: 8FC8)
0x400000-0x5FFFFF2097152u88.binCRC(407d9aeb) (Fluke: 759F)
0x400000-0x5FFFFF2097152u88.binCRC(407d9aeb) (Fluke: 759F)
0x400000-0x5FFFFF2097152u88.binCRC(407d9aeb) (Fluke: 759F)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFFF2097152u15.binCRC(e95823e9) (Fluke: E8EC)
0x0000-0x1FFFFF2097152u15.binCRC(e95823e9) (Fluke: E8EC)
0x0000-0x1FFFFF2097152u15.binCRC(e95823e9) (Fluke: E8EC)
Memory Area:ymsnd
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFFF2097152u127.binCRC(0cf0cb23) (Fluke: 2EB4)
0x0000-0x1FFFFF2097152u127.binCRC(0cf0cb23) (Fluke: 2EB4)
0x0000-0x1FFFFF2097152u127.binCRC(0cf0cb23) (Fluke: 2EB4)
Memory Area:ymsnd.deltat
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576u104.binCRC(e89387a9) (Fluke: 91AC)
0x0000-0xFFFFF1048576u104.binCRC(e89387a9) (Fluke: 91AC)
0x0000-0xFFFFF1048576u104.binCRC(e89387a9) (Fluke: 91AC)
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