Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:cb2001_io
Address RangeLengthFunctionDescription
0x0000-0x00034Device Read/Write 8-bitppi8255_0, i8255_device, read, write, 0xffff (/* Input Ports */)
0x0010-0x00134Device Read/Write 8-bitppi8255_1, i8255_device, read, write, 0xffff (/* DIP switches */)
0x0020-0x00212Device Read 8-bitaysnd, ay8910_device, data_r, 0xff00
0x0022-0x00232Device Write 8-bitaysnd, ay8910_device, data_address_w, 0xffff
0x0030-0x00312Writecb2001_vidctrl_w
0x0032-0x00332Writecb2001_vidctrl2_w
Memory Area:cb2001_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFF131072RAM
0x20000-0x20FFF4096RAM, Sharedvrafg
0x21000-0x21FFF4096RAM Write, Sharedcb2001_bg_w, vrabg
0xC0000-0xFFFFF262144ROM, Regionboot_prg,0
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF256n82s135-1.binCRC(66ed363f) (Fluke: 49FD)
0x0200-0x02FF256n82s135-2.binCRC(a19821db) (Fluke: A804)
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