Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:sbasketb_map
Address RangeLengthFunctionDescription
0x2000-0x2FFF4096RAM
0x3000-0x33FF1024RAM Write, Sharedsbasketb_colorram_w, colorram
0x3400-0x37FF1024RAM Write, Sharedsbasketb_videoram_w, videoram
0x3800-0x39FF512RAM, Sharedspriteram
0x3A00-0x3BFF512RAM(/* Probably unused, but initialized */)
0x3C001Device Writewatchdog, watchdog_timer_device, reset_w
0x3C101Read NOP(/* ???? */)
0x3C201Write Only, Sharedpalettebank
0x3C801Writesbasketb_flipscreen_w
0x3C811Writeirq_mask_w
0x3C83-0x3C842Writesbasketb_coin_counter_w
0x3C851Write Only, Sharedspriteramsel
0x3D001Device Writesoundlatch, generic_latch_8_device, write
0x3D801Writesbasketb_sh_irqtrigger_w
0x3E001Read PortSYSTEM
0x3E011Read PortP1
0x3E021Read PortP2
0x3E031Read NOP
0x3E801Read PortDSW2
0x000330Active High
0x000140Active High
0x000250Active High
0x000060Active High
0x0000UprightActive High
0x0004CocktailActive High
0x000870-78Active High
0x0000100-115Active High
0x0000Data RemainingActive High
0x0010Data InitializedActive High
0x0060EasyActive High
0x0040MediumActive High
0x0020HardActive High
0x0000HardestActive High
0x0080OffActive High
0x0000OnActive High
0x3F001Read PortDSW1
0x3F801Write Only, Sharedscroll
0x6000-0xFFFF40960ROM
Memory Area:sbasketb_sound_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM
0x4000-0x43FF1024RAM
0x60001Device Readsoundlatch, generic_latch_8_device, read
0x80001Device Readtrackfld_audio, trackfld_audio_device, hyperspt_sh_timer_r
0xA0001Device Writevlm, vlm5030_device, data_w (/* speech data */)
0xC000-0xDFFF8192Device Writetrackfld_audio, trackfld_audio_device, hyperspt_sound_w (/* speech and output control */)
0xE0001Device Writedac, dac_byte_interface, write
0xE0011Writekonami_SN76496_latch_w (/* Loads the snd command into the snd latch */)
0xE0021Writekonami_SN76496_w (/* This address triggers the SN chip to read the data port. */)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192405e13.7aCRC(1ec7458b) (Fluke: 9735)
0x0000-0x1FFF8192405e13.7aCRC(1ec7458b) (Fluke: 9735)
0x0000-0x1FFF8192405e13.7aCRC(1ec7458b) (Fluke: 9735)
0x0000-0x1FFF8192405e13.7aCRC(1ec7458b) (Fluke: 9735)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384405e12.22fCRC(e02c54da) (Fluke: B218)
0x0000-0x3FFF16384405e12.22fCRC(e02c54da) (Fluke: B218)
0x0000-0x3FFF16384405e12.22fCRC(e02c54da) (Fluke: B218)
0x0000-0x3FFF16384405e12.22fCRC(e02c54da) (Fluke: B218)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384405h06.14gCRC(cfbbff07) (Fluke: 8D44)
0x0000-0x3FFF16384405h06.14gCRC(cfbbff07) (Fluke: 8D44)
0x4000-0x7FFF16384405h08.17gCRC(c75901b6) (Fluke: EEC7)
0x4000-0x7FFF16384405h08.17gCRC(c75901b6) (Fluke: EEC7)
0x8000-0xBFFF16384405h10.20gCRC(95bc5942) (Fluke: 75B7)
0x8000-0xBFFF16384405h10.20gCRC(95bc5942) (Fluke: 75B7)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x6000-0x7FFF8192405g05.14jCRC(336dc0ab) (Fluke: 131D)
0x6000-0x7FFF8192405g05.14jCRC(336dc0ab) (Fluke: 131D)
0x8000-0xBFFF16384405i03.11jCRC(d33b82dd) (Fluke: BFE2)
0xC000-0xFFFF16384405i01.9jCRC(1c09cc3f) (Fluke: 10DA)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF256405e17.5aCRC(b4c36d57),palette red component (Fluke: 8938)
0x0000-0x1FFF8192405e15.11fCRC(01bb5ce9) (Fluke: C145)
0x0000-0x00FF256405e17.5aCRC(b4c36d57),palette red component (Fluke: 8938)
0x0000-0x1FFF8192405e15.11fCRC(01bb5ce9) (Fluke: C145)
0x0000-0x00FF256405e17.5aCRC(b4c36d57),palette red component (Fluke: 8938)
0x0000-0x1FFF8192405e15.11fCRC(01bb5ce9) (Fluke: C145)
0x0000-0x1FFF8192405e15.11fCRC(01bb5ce9) (Fluke: C145)
0x0000-0x00FF256405e17.5aCRC(b4c36d57),palette red component (Fluke: 8938)
0x0100-0x01FF256405e16.4aCRC(0b7b03b8),palette green component (Fluke: 9EB5)
0x0100-0x01FF256405e16.4aCRC(0b7b03b8),palette green component (Fluke: 9EB5)
0x0100-0x01FF256405e16.4aCRC(0b7b03b8),palette green component (Fluke: 9EB5)
0x0100-0x01FF256405e16.4aCRC(0b7b03b8),palette green component (Fluke: 9EB5)
0x0200-0x02FF256405e18.6aCRC(9e533bad),palette blue component (Fluke: 1236)
0x0200-0x02FF256405e18.6aCRC(9e533bad),palette blue component (Fluke: 1236)
0x0200-0x02FF256405e18.6aCRC(9e533bad),palette blue component (Fluke: 1236)
0x0200-0x02FF256405e18.6aCRC(9e533bad),palette blue component (Fluke: 1236)
0x0300-0x03FF256405e20.19dCRC(8ca6de2f),character lookup table (Fluke: DCFF)
0x0300-0x03FF256405e20.19dCRC(8ca6de2f),character lookup table (Fluke: DCFF)
0x0300-0x03FF256405e20.19dCRC(8ca6de2f),character lookup table (Fluke: DCFF)
0x0300-0x03FF256405e20.19dCRC(8ca6de2f),character lookup table (Fluke: DCFF)
0x0400-0x04FF256405e19.16dCRC(e0bc782f),sprite lookup table (Fluke: E66C)
0x0400-0x04FF256405e19.16dCRC(e0bc782f),sprite lookup table (Fluke: E66C)
0x0400-0x04FF256405e19.16dCRC(e0bc782f),sprite lookup table (Fluke: E66C)
0x0400-0x04FF256405e19.16dCRC(e0bc782f),sprite lookup table (Fluke: E66C)
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