Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:blackt96_map
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM
0x80000-0x800012Read Port, WriteP1_P2, blackt96_80000_w
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010Button 3Active Low
0x0020Button 2Active Low
0x0040Button 1Active Low
0x0080Start 1Active Low
0x0100Joystick UpActive Low
0x0200Joystick DownActive Low
0x0400Joystick LeftActive Low
0x0800Joystick RightActive Low
0x1000Button 3Active Low
0x2000Button 2Active Low
0x4000Button 1Active Low
0x8000Start 2Active Low
0xC0000-0xC00012Read Port, WriteIN1, blackt96_c0000_w (// COIN INPUT)
0x0001Coin 1Active Low
0x0002Service 1Active Low
0x0004UnknownActive High
0x0008UnknownActive High
0x0010UnknownActive High
0x0020Coin 2Active Low
0x0040UnknownActive High
0x0080UnknownActive High
0xff00UnknownActive High
0xE0000-0xE00012Readrandom_r (// AM_READ_PORT("IN2") // unk, from sound?)
0xE8000-0xE80012Readrandom_r (// AM_READ_PORT("IN3") // unk, from sound?)
0xF0000-0xF00012Read PortDSW1
0x0300Coin_BActive High
0x00001C_1CActive High
0x02001C_2CActive High
0x01001C_3CActive High
0x03001C_4CActive High
0x0c00Coin_AActive High
0x0c004C_1CActive High
0x04003C_1CActive High
0x08002C_1CActive High
0x00001C_1CActive High
0x1000LivesActive High
0x00002Active High
0x10003Active High
0x2000EveryActive High
0x0000Second OnlyActive High
0x4000UnusedActive High
0x4000OffActive High
0x0000OnActive High
0x8000Flip_ScreenActive High
0x8000OffActive High
0x0000OnActive High
0xF0008-0xF00092Read PortDSW2
0x0200OffActive High
0x0000OnActive High
0x0c00Bonus_LifeActive High
0x000020000 / 50000Active High
0x040060000 / 150000Active High
0x080040000 / 100000Active High
0x0c00No BonusActive High
0x0000Demo Sound OnActive High
0x1000Never FinishActive High
0x2000Demo Sound OffActive High
0x3000Stop VideoActive High
0xc000DifficultyActive High
0x80001Active High
0x00002Active High
0x40003Active High
0xc0004Active High
0x100000-0x100FFF4096RAM, Sharedtilemapram (// text tilemap)
0x200000-0x207FFF32768Device Read/Write, Sharedsprites, snk68_spr_device, spriteram_r, spriteram_w, spriteram (// only partially populated)
0x400000-0x400FFF4096RAM Device Write, Sharedpalette, palette_device, write, palette
0xC00000-0xC03FFF16384RAM(// main ram)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192pic16c57.binCRC(6053ba2f)
Memory Area:oki1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF5242881CRC(6a934174) (Fluke: 0AF4)
Memory Area:oki2
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF2621442CRC(94009cd4) (Fluke: A219)
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