Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:cninja_map
Address RangeLengthFunctionDescription
0x0000-0xBFFFF786432ROM
0x140000-0x14000F16Writecninja_pf12_control_w
0x144000-0x144FFF4096Device Read/Writetilegen1, deco16ic_device, pf1_data_r, pf1_data_w
0x146000-0x146FFF4096Device Read/Writetilegen1, deco16ic_device, pf2_data_r, pf2_data_w
0x14C000-0x14C7FF2048Write Only, Sharedpf1_rowscroll
0x14E000-0x14E7FF2048RAM, Sharedpf2_rowscroll
0x150000-0x15000F16Writecninja_pf34_control_w
0x154000-0x154FFF4096Device Read/Writetilegen2, deco16ic_device, pf1_data_r, pf1_data_w
0x156000-0x156FFF4096Device Read/Writetilegen2, deco16ic_device, pf2_data_r, pf2_data_w
0x15C000-0x15C7FF2048RAM, Sharedpf3_rowscroll
0x15E000-0x15E7FF2048RAM, Sharedpf4_rowscroll
0x184000-0x187FFF16384RAM, Sharedram
0x190000-0x1900078Read/Writecninja_irq_r, cninja_irq_w
0x19C000-0x19DFFF8192RAM Device Write, Shareddeco_common, decocomn_device, nonbuffered_palette_w, paletteram
0x1A4000-0x1A47FF2048RAM, Sharedspriteram (/* Sprites */)
0x1B4000-0x1B40012Device Writespriteram, buffered_spriteram16_device, write (/* DMA flag */)
0x1BC000-0x1BFFFF16384Read/Write, Sharedcninja_protection_region_0_104_r,cninja_protection_region_0_104_w, prot16ram (/* Protection device */)
0x308000-0x308FFF4096Write NOP(/* Bootleg only */)
Memory Area:stoneage_s_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0x87FF2048RAM
0x8800-0x88012Device Read/Writeymsnd, ym2151_device, read, write
0x98001Device Read/Writeoki1, okim6295_device, read, write
0xA0001Device Readsoundlatch, generic_latch_8_device, read
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536sa_1_012.binCRC(56058934) (Fluke: 466F)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288mag-02.romCRC(de89c69a),tiles 3 (Fluke: 085E)
Memory Area:gfx3
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144mag-00.romCRC(a8f05d33),tiles 1 (Fluke: B0D8)
0x40000-0x7FFFF262144mag-01.romCRC(5b399eed),tiles 2 (Fluke: FF12)
Memory Area:oki1
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144sa_1_069.binCRC(2188f3ca) (Fluke: 6B15)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3