Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:play_3_audio_io
Address RangeLengthFunctionDescription
0x00011Writeport01_a_w (// irq counter)
0x00021Readport02_a_r (// sound code)
Memory Area:play_3_audio_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM
0x4000-0x40012Mirror, Device Read/Write0x1ffe, aysnd1, ay8910_device, data_r, address_data_w
0x6000-0x60012Mirror, Device Read/Write0x1ffe, aysnd2, ay8910_device, data_r, address_data_w
0x8000-0x80FF256RAM
Memory Area:play_3_io
Address RangeLengthFunctionDescription
0x00011Writeport01_w (// digits, scan-lines)
0x00021Writeport02_w (// sound code)
0x00031Writeport03_w (//)
0x00041Readport04_r (// switches)
0x00051Readport05_r (// more switches)
0x00061Writeport06_w (// segments)
0x00071Writeport07_w (// flipflop clear)
Memory Area:play_3_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM
0x8000-0x80FF256RAM, Sharednvram (// pair of 5101, battery-backed)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192spasnd.binCRC(62412e2e)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096spaic12.binCRC(cd37ecdc)
0x1000-0x17FF2048spaic11.binCRC(c86c0801)
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