Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:bking_audio_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM
0x2000-0x2FFF4096ROM(//only bking3)
0x4000-0x43FF1024RAM
0x4400-0x44012Device Writeay1, ay8910_device, address_data_w
0x44011Device Readay1, ay8910_device, data_r
0x4402-0x44032Device Writeay2, ay8910_device, address_data_w
0x44031Device Readay2, ay8910_device, data_r
0x48001Device Readsoundlatch, generic_latch_8_device, read
0x48021Read/Writebking_sndnmi_disable_r, bking_sndnmi_enable_w
0xE000-0xEFFF4096ROM(/* Space for diagnostic ROM */)
Memory Area:bking_io_map
Address RangeLengthFunctionDescription
0x00001Read Port, WriteIN0, bking_xld1_w
0x0001Coin 1Active High
0x0002Coin 2Active High
0x00fcUnusedActive High
0x00011Read Port, WriteIN1, bking_yld1_w
0x0001Start 1Active Low
0x0002Start 2Active Low
0x0004UnusedActive Low
0x0008UnusedActive Low
0x0010Service 1Active Low
0x0020TiltActive Low
0x00c0UnusedActive Low
0x00021Read Port, WriteDSWA, bking_xld2_w
0x0000Par Play: 0 Holes/Birdie: 1 Hole/Eagle: 2 Holes/Double Eagle: 4 HolesActive High
0x0001Par Play: 1 Hole/Birdie: 2 Holes/Eagle: 3 Holes/Double Eagle: 4 HolesActive High
0x00003 HolesActive High
0x00029 HolesActive High
0x0004Free_PlayActive High
0x0004OffActive High
0x0000OnActive High
0x00183Active High
0x00084Active High
0x00105Active High
0x00009Active High
0x0020OffActive High
0x0000OnActive High
0x0040Flip_ScreenActive High
0x0040OffActive High
0x0000OnActive High
0x0080CabinetActive High
0x0000UprightActive High
0x0080CocktailActive High
0x00031Read Port, WriteDSWB, bking_yld2_w
0x000fCoin_AActive High
0x000f9C_1CActive High
0x000e8C_1CActive High
0x000d7C_1CActive High
0x000c6C_1CActive High
0x000b5C_1CActive High
0x000a4C_1CActive High
0x00093C_1CActive High
0x00082C_1CActive High
0x00001C_1CActive High
0x00011C_2CActive High
0x00021C_3CActive High
0x00031C_4CActive High
0x00041C_5CActive High
0x00051C_6CActive High
0x00061C_7CActive High
0x00071C_8CActive High
0x00f0Coin_BActive High
0x00f09C_1CActive High
0x00e08C_1CActive High
0x00d07C_1CActive High
0x00c06C_1CActive High
0x00b05C_1CActive High
0x00a04C_1CActive High
0x00903C_1CActive High
0x00802C_1CActive High
0x00001C_1CActive High
0x00101C_2CActive High
0x00201C_3CActive High
0x00301C_4CActive High
0x00401C_5CActive High
0x00501C_6CActive High
0x00601C_7CActive High
0x00701C_8CActive High
0x00041Read Port, WriteDSWC, bking_xld3_w
0x0000OffActive High
0x0001OnActive High
0x00001Active High
0x00022Active High
0x00043Active High
0x00064Active High
0x0000OffActive High
0x0010OnActive High
0x0000OffActive High
0x0020OnActive High
0x0000CheckActive High
0x0040NormalActive High
0x00001 WayActive High
0x00802 WayActive High
0x00051Read/Writebking_input_port_5_r, bking_yld3_w
0x00061Read/Writebking_input_port_6_r, bking_msk_w
0x0007-0x001F25Readbking_pos_r
0x00071Device Writewatchdog, watchdog_timer_device, reset_w
0x00081Writebking_cont1_w
0x00091Writebking_cont2_w
0x000A1Writebking_cont3_w
0x000B1Writebking_soundlatch_w
0x000D1Writebking_hitclr_w
Memory Area:bking_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0x83FF1024RAM
0x9000-0x97FF2048RAM Write, Sharedbking_playfield_w, playfield_ram
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096dm_17.f4CRC(54840bc3) (Fluke: C84C)
0x1000-0x1FFF4096dm_18.d4CRC(2abadd42) (Fluke: D775)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096dm_10.a5CRC(fe96dd67) (Fluke: 1371)
0x1000-0x1FFF4096dm_09.a7CRC(80c675d7) (Fluke: 8E3E)
0x2000-0x2FFF4096dm_08.a8CRC(d9bd6b60) (Fluke: 7CA9)
0x3000-0x3FFF4096dm_07.a10CRC(65f7a0e4) (Fluke: D43C)
0x4000-0x4FFF4096dm_06.a11CRC(00fdbafc) (Fluke: 04B3)
0x5000-0x5FFF4096dm_05.a13CRC(3e4fe925) (Fluke: 4D28)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048dm_01.e10CRC(e5663f0b),crow graphics (Fluke: 2B2E)
Memory Area:gfx3
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048dm_02.e7CRC(fc9cec31),ball 1 graphics. Only the first 128 bytes used (Fluke: DDA2)
Memory Area:gfx4
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048dm_02.e9CRC(fc9cec31),ball 2 graphics. Only the first 128 bytes used (Fluke: DDA2)
Memory Area:main_cpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096dm_11.f13CRC(d84fe4f7) (Fluke: 63D7)
0x1000-0x1FFF4096dm_12.f11CRC(e065bbe6) (Fluke: E57B)
0x2000-0x2FFF4096dm_13.f10CRC(aac7cddd) (Fluke: DA57)
0x3000-0x3FFF4096dm_14.f8CRC(1179d074) (Fluke: 191C)
0x4000-0x4FFF4096dm_15.f7CRC(fda31475) (Fluke: 997C)
0x5000-0x5FFF4096dm_16.f5CRC(b6c3c3ed) (Fluke: 18A1)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x01FF512dm_03.d1CRC(61b7a9ff),palette (Fluke: C6AD)
Memory Area:user1
Address RangeLengthLabel/LocationDescription
0x0000-0x001F32dm04.c2CRC(4cb5bd32),collision detection (Fluke: 8A41)
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