Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:aerofgt_map
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM
0x1A0000-0x1A07FF2048RAM Device Write, Sharedpalette, palette_device, write, palette
0x1B0000-0x1B07FF2048RAM, Sharedrasterram (/* used only for the scroll registers */)
0x1B0800-0x1B08012Read/Write NOP(/* ??? */)
0x1B0FF0-0x1B0FFF16RAM(/* stack area during boot */)
0x1B2000-0x1B3FFF8192RAM Write, Sharedaerofgt_bg1videoram_w, bg1videoram
0x1B4000-0x1B5FFF8192RAM Write, Sharedaerofgt_bg2videoram_w, bg2videoram
0x1C0000-0x1C7FFF32768RAM, Sharedspriteram1
0x1D0000-0x1D1FFF8192RAM, Sharedspriteram3
0xFEF000-0xFFEFFF65536RAM(/* work RAM */)
0xFFFF80-0xFFFF878Writeaerofgt_gfxbank_w
0xFFFF88-0xFFFF892Writeaerofgt_bg1scrolly_w (/* + something else in the top byte */)
0xFFFF90-0xFFFF912Writeaerofgt_bg2scrolly_w (/* + something else in the top byte */)
0xFFFFA0-0xFFFFA12Read PortP1
0xFFFFA2-0xFFFFA32Read PortP2
0xFFFFA4-0xFFFFA52Read PortSYSTEM
0xFFFFA6-0xFFFFA72Read PortDSW1
0xFFFFA8-0xFFFFA92Read PortDSW2
0xFFFFAC-0xFFFFAD2Read, Write NOPpending_command_r, (/* ??? */)
0xFFFFAE-0xFFFFAF2Read PortDSW3
0xFFFFC0-0xFFFFC12Writesound_command_w
Memory Area:aerofgt_sound_portmap
Address RangeLengthFunctionDescription
0x0000-0x00034Device Read/Writeymsnd, ym2610_device, read, write
0x00041Writeaerofgt_sh_bankswitch_w
0x00081Writepending_command_clear_w
0x000C1Device Readsoundlatch, generic_latch_8_device, read
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0x77FF30720ROM
0x7800-0x7FFF2048RAM
0x8000-0xFFFF32768ROM Bankbank1
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF1310722.153CRC(a1ef64ec) (Fluke: EA46)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288it-19-03CRC(85eba1a4) (Fluke: C14E)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288it-19-02CRC(4f57f8ba) (Fluke: 21E9)
Memory Area:gfx4
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144g27CRC(4d89cbc8) (Fluke: B2EA)
0x40000-0x7FFFF262144g26CRC(8072c1d2) (Fluke: 46AB)
Memory Area:spritegfx
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288it-19-04CRC(3b329c1f) (Fluke: 67DD)
0x80000-0xFFFFF524288it-19-05CRC(02b525af) (Fluke: 91A6)
Memory Area:ymsnd
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576it-19-06CRC(cdbbdb1d) (Fluke: 2FE6)
Memory Area:ymsnd.deltat
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144it-19-01CRC(6d42723d) (Fluke: 85C4)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3