Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:berzerk_io_map
Address RangeLengthFunctionDescription
0x0000-0x003F64Read/Write NOP
0x0040-0x00478Read/Writeaudio_r, audio_w
0x00481Read Port, Write NOPP1,
0x00491Read Port, Write NOPSYSTEM,
0x004A1Read Port, Write NOPP2,
0x004B1Read NOP, Writemagicram_control_w
0x004C1Read/Writenmi_enable_r, nmi_enable_w
0x004D1Read/Writenmi_disable_r, nmi_disable_w
0x004E1Read, Write NOPintercept_v256_r, (// note reading from here should clear pending frame interrupts, see zfb-1.tiff 74ls74 at 3D pin 13 /CLR)
0x004F1Read NOP, Writeirq_enable_w
0x0050-0x00578Read/Write NOP(/* second sound board, initialized but not used */)
0x0058-0x005F8Read/Write NOP
0x00601Mirror, Read Port, Write NOP0x18, F3,
0x0000OffActive High
0x0001OnActive High
0x0000OffActive High
0x0002OnActive High
0x003cUnusedActive Low
0x00c0LanguageActive High
0x0000EnglishActive High
0x0040GermanActive High
0x0080FrenchActive High
0x00c0SpanishActive High
0x00611Mirror, Read Port, Write NOP0x18, F2,
0x0000OffActive High
0x0003OnActive High
0x003cUnusedActive Low
0x00c0Bonus_LifeActive High
0x00c05000 and 10000Active High
0x00405000Active High
0x008010000Active High
0x0000NoneActive High
0x00621Mirror, Read Port, Write NOP0x18, F6,
0x00f0UnusedActive Low
0x00631Mirror, Read Port, Write NOP0x18, F5,
0x00f0UnusedActive Low
0x00641Mirror, Read Port, Write NOP0x18, F4,
0x00f0UnusedActive Low
0x00651Mirror, Read Port, Write NOP0x18, SW2,
0x00661Mirror, Read/Write0x18, led_off_r, led_off_w
0x00671Mirror, Read/Write0x18, led_on_r, led_on_w
0x0080-0x00FF128Read/Write NOP
Memory Area:berzerk_map
Address RangeLengthFunctionDescription
0x0000-0x07FF2048ROM
0x0800-0x0BFF1024Mirror, RAM, Shared0x0400, , nvram
0x1000-0x3FFF12288ROM
0x4000-0x5FFF8192RAM, Sharedvideoram
0x6000-0x7FFF8192RAM Write, Sharedmagicram_w, videoram
0x8000-0x87FF2048Mirror, RAM, Shared0x3800, , colorram
0xC000-0xFFFF16384Read/Write NOP
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048berzerk_rc31_1c.rom0.1cCRC(ca566dbc) (Fluke: A064)
0x1000-0x17FF2048berzerk_rc31_1d.rom1.1dCRC(7ba69fde) (Fluke: D05D)
0x1800-0x1FFF2048berzerk_rc31_3d.rom2.3dCRC(a1d5248b) (Fluke: E97C)
0x2000-0x27FF2048berzerk_rc31_5d.rom3.5dCRC(fcaefa95) (Fluke: A9C8)
0x2800-0x2FFF2048berzerk_rc31_6d.rom4.6dCRC(1e35b9a0) (Fluke: C293)
0x3000-0x37FF2048berzerk_rc31_5c.rom5.5cCRC(c8c665e5) (Fluke: 5F0B)
Memory Area:speech
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048berzerk_r_vo_1c.1cCRC(2cfe825d),VSU-1000 board (Fluke: 2B6E)
0x0000-0x07FF2048berzerk_r_vo_1c.1cCRC(2cfe825d),VSU-1000 board (Fluke: 2B6E)
0x0800-0x0FFF2048berzerk_r_vo_2c.2cCRC(d2b6324e),ditto (Fluke: 1990)
0x0800-0x0FFF2048berzerk_r_vo_2c.2cCRC(d2b6324e),ditto (Fluke: 1990)
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