Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x40000-0x4FFFF65536RAM, Sharedbitmapram
0x60000-0x60FFF4096RAM, Sharedspriteram
0x80000-0x83FFF16384RAM Write, Sharedrpunch_videoram_w, videoram
0xA0000-0xA07FF2048RAM Device Write, Sharedpalette, palette_device, write, palette
0xC0000-0xC00078Writerpunch_scrollreg_w
0xC0008-0xC00092Writerpunch_crtc_data_w
0xC000C-0xC000D2Writerpunch_videoreg_w
0xC000E-0xC000F2Writesound_command_w
0xC0010-0xC00134Writerpunch_ins_w
0xC0018-0xC00192Read PortP1
0x0001Joystick UpActive High
0x0002Joystick DownActive High
0x0004Joystick LeftActive High
0x0008Joystick RightActive High
0x0010Button 1Active High
0x0020Button 2Active High
0x00c0UnusedActive High
0xff00SpecialActive High
0xC001A-0xC001B2Read PortP2
0x0001Joystick UpActive High
0x0002Joystick DownActive High
0x0004Joystick LeftActive High
0x0008Joystick RightActive High
0x0010Button 1Active High
0x0020Button 2Active High
0x00c0UnusedActive High
0xff00SpecialActive High
0xC001C-0xC001D2Read PortDSW
0x000fCoin_AActive High
0x000d3C_1CActive High
0x000c2C_1CActive High
0x00056 Coins/4 CreditsActive High
0x00001C_1CActive High
0x00035 Coins/6 CreditsActive High
0x00024C_5CActive High
0x00062C_3CActive High
0x00081C_2CActive High
0x00091C_3CActive High
0x000a1C_4CActive High
0x000b1C_5CActive High
0x00041C_6CActive High
0x00f0Coin_BActive High
0x00d03C_1CActive High
0x00c02C_1CActive High
0x00506 Coins/4 CreditsActive High
0x00001C_1CActive High
0x00305 Coins/6 CreditsActive High
0x00204C_5CActive High
0x00602C_3CActive High
0x00801C_2CActive High
0x00901C_3CActive High
0x00a01C_4CActive High
0x00b01C_5CActive High
0x00401C_6CActive High
0x0300DifficultyActive High
0x0200EasyActive High
0x0000NormalActive High
0x0100HardActive High
0x0300HardestActive High
0x0400LivesActive High
0x00002Active High
0x04003Active High
0x0000ManualActive High
0x0800Semi-AutomaticActive High
0x0000500000 pointsActive High
0x1000NoneActive High
0x2000Demo_SoundsActive High
0x0000OffActive High
0x2000OnActive High
0x4000ContinuesActive High
0x4000OffActive High
0x0000OnActive High
0x8000Flip_ScreenActive High
0x0000OffActive High
0x8000OnActive High
0xC001E-0xC001F2Readsound_busy_r
0xC0028-0xC00292Writerpunch_crtc_register_w
0xFC000-0xFFFFF16384RAM
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0xEFFF61440ROM
0xF000-0xF0012Device Read/Writeymsnd, ym2151_device, read, write
0xF2001Readsound_command_r
0xF4001Writeupd_control_w
0xF6001Writeupd_data_w
0xF800-0xFFFF2048RAM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536rpunch.92CRC(5e1870e3) (Fluke: B88B)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144rl_c13.binCRC(7c8403b0) (Fluke: 6F74)
0x40000-0x47FFF32768rl_c10.binCRC(312eb260) (Fluke: 0BC0)
0x48000-0x4FFFF32768rl_c12.binCRC(bea85219) (Fluke: 5C8A)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144rl_a10.binCRC(c2a77619) (Fluke: A4D1)
0x40000-0x47FFF32768rl_a13.binCRC(a39c2c16) (Fluke: 8E35)
0x48000-0x4FFFF32768rpunch.54CRC(e2969747) (Fluke: C81A)
Memory Area:upd
Address RangeLengthLabel/LocationDescription
0x20000-0x3FFFF131072rl_f18.binCRC(47840673) (Fluke: EFCE)
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