Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:io_map
Address RangeLengthFunctionDescription
0x0000-0x000F16Readinputs_r
0x0000-0x00078Writecinemat_sound_control_w
0x00051Writecoin_reset_w
0x00061Writecinemat_vector_control_w
0x0010-0x00167Readswitches_r
0x00171Readcoin_input_r
Memory Area:program_map_32k
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
Memory Area:program_map_4k
Address RangeLengthFunctionDescription
0x0000-0x0FFF4096ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096qb3_snd_u12.binCRC(f86663de) (Fluke: D5CE)
0x1000-0x1FFF4096qb3_snd_u11.binCRC(32ed58fc) (Fluke: 711D)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3