Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:maincpu_djmain
Address RangeLengthFunctionDescription
0x0000-0xFFFFF1048576ROM(// PRG ROM)
0x400000-0x40FFFF65536RAM(// WORK RAM)
0x480000-0x48443F17472RAM Device Write, Sharedpalette, palette_device, write, palette (// COLOR RAM)
0x500000-0x57FFFF524288Read/Writesndram_r, sndram_w (// SOUND RAM)
0x580000-0x58003F64Device Read/Writek056832, k056832_device, long_r, long_w (// VIDEO REG (tilemap))
0x590000-0x5900078Writeunknown590000_w (// ??)
0x5A0000-0x5A005F96Device Writek055555, k055555_device, K055555_long_w (// 055555: priority encoder)
0x5B0000-0x5B04FF1280Device Read/Write 8-bitk054539_2, k054539_device, read, write, 0x00ff00ff
0x5B0000-0x5B04FF1280Device Read/Write 8-bitk054539_1, k054539_device, read, write, 0xff00ff00
0x5C0000-0x5C00034Read 8-bitinp1_r, 0xffffffff (// DSW3,BTN3,BTN2,BTN1 // input port control (buttons and DIP switches))
0x5C8000-0x5C80034Read 8-bitinp2_r, 0xffffffff (// DSW1,DSW2,UNK2,UNK1 // input port control (DIP switches))
0x5D0000-0x5D00034Writelight_ctrl_1_w (// light/coin blocker control)
0x5D2000-0x5D20034Writelight_ctrl_2_w (// light/coin blocker control)
0x5D4000-0x5D40034Writev_ctrl_w (// VIDEO control)
0x5D6000-0x5D60034Writesndram_bank_w (// SOUND RAM bank)
0x5E0000-0x5E00034Read/Writeturntable_r, turntable_select_w (// input port control (turn tables))
0x600000-0x601FFF8192Readv_rom_r (// VIDEO ROM readthrough (for POST))
0x801000-0x8017FF2048RAM, Sharedobj_ram (// OBJECT RAM)
0x802000-0x802FFF4096Writeunknown802000_w (// ??)
0x803000-0x80309F160Read/Writeobj_ctrl_r, obj_ctrl_w (// OBJECT REGS)
0x803800-0x803FFF2048Readobj_rom_r (// OBJECT ROM readthrough (for POST))
Memory Area:maincpu_djmainj
Address RangeLengthFunctionDescription
0xC00000-0xC01FFF8192Device Read/Writek056832, k056832_device, ram_long_r, ram_long_w (// VIDEO RAM (tilemap) (beatmania))
0xC02000-0xC0204772Writeunknownc02000_w (// ??)
0xF00000-0xF0000F16Device Read/Write 16-bitata, ata_interface_device, read_cs0, write_cs0, 0xffffffff (// IDE control regs (beatmania))
0xF40000-0xF4000F16Device Read/Write 16-bitata, ata_interface_device, read_cs1, write_cs1, 0xffffffff (// IDE status control reg (beatmania))
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Sorry, We do not have ROM Memory Map information for this game.
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