Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0x83FF1024RAM Write, Sharedcolorram_w, colorram
0x8400-0x87FF1024RAM Write, Sharedvideoram_w, videoram
0x8800-0x8FFF2048RAM
0x9000-0x90FF256Mirror, RAM, Shared0x0b00, , spriteram
0x9400-0x94FF256Mirror, RAM, Shared0x0b00, , spriteram2
0xA0001Mirror, Device Write0x5e7f, watchdog, watchdog_timer_device, reset_w
0xA0001Mirror, Read Port0x5e7f, DSW1
0x0003LivesActive High
0x00033Active High
0x00024Active High
0x00015Active High
0x0000255 (Cheat)Active High
0x0004CabinetActive High
0x0000UprightActive High
0x0004CocktailActive High
0x0008Bonus_LifeActive High
0x000850K 80K+Active High
0x000030K 70K+Active High
0x0070DifficultyActive High
0x00701 (Easy)Active High
0x00602Active High
0x00503Active High
0x00404Active High
0x00305Active High
0x00206Active High
0x00107Active High
0x00008 (Hard)Active High
0x0080Demo_SoundsActive High
0x0080OffActive High
0x0000OnActive High
0xA0801Mirror, Read Port0x5e1f, IN0
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x0004Service 1Active Low
0x0008Start 1Active Low
0x0010Start 2Active Low
0x00e0UnusedActive Low
0xA0A01Mirror, Read Port0x5e1f, IN1
0x0003UnusedActive Low
0x0004Joystick UpActive Low
0x0008Joystick DownActive Low
0x0010Button 1Active Low
0x00e0UnusedActive Low
0xA0C01Mirror, Read Port0x5e1f, IN2
0x0003UnusedActive Low
0x0004Joystick UpActive Low
0x0008Joystick DownActive Low
0x0010Button 1Active Low
0x00e0UnusedActive Low
0xA0E01Mirror, Read Port0x5e1f, DSW0
0xA1001Mirror, Device Write0x5e7f, soundlatch, generic_latch_8_device, write
0xA1801Mirror, Write0x5e78, irq_enable_w
0xA1811Mirror, Device Write0x5e78, timeplt_audio, timeplt_audio_device, sh_irqtrigger_w
0xA1831Mirror, Write NOP0x5e78, (// ???)
0xA1871Mirror, Write0x5e78, flipscreen_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF40968.10gCRC(931b29eb) (Fluke: 5060)
0x1000-0x1FFF40967.9gCRC(bbe6d6e4) (Fluke: F6CB)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF40966.9aCRC(b2d8c121) (Fluke: 12B9)
0x1000-0x1FFF40965.8aCRC(1097c2b6) (Fluke: E5CD)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF81921.4aCRC(bb319c63) (Fluke: 573E)
0x2000-0x3FFF81922.5aCRC(a1463d98) (Fluke: 3E9D)
0x4000-0x5FFF81923.6aCRC(fe1a9e08) (Fluke: 7555)
0x6000-0x7FFF81924.7aCRC(9e0f9bcc) (Fluke: F077)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x001F32pooyan.pr1CRC(a06a6d0e),palette (Fluke: 74B8)
0x0020-0x011F256pooyan.pr3CRC(8cd4cd60),characters (Fluke: 43CE)
0x0120-0x021F256pooyan.pr2CRC(82748c0b),sprites (Fluke: 34)
Memory Area:tpsound
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096xx.7aCRC(fbe2b368) (Fluke: C18F)
0x1000-0x1FFF4096xx.8aCRC(e1795b3d) (Fluke: 8EBF)
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