Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:pkscramble_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFF131072ROM
0x40000-0x400FF256RAM, Sharednvram
0x41000-0x43FFF12288RAM(// main ram)
0x44000-0x44FFF4096RAM Write, Sharedpkscramble_fgtilemap_w, fgtilemap_ram (// fg tilemap)
0x45000-0x45FFF4096RAM Write, Sharedpkscramble_mdtilemap_w, mdtilemap_ram (// md tilemap (just a copy of fg?))
0x46000-0x46FFF4096RAM Write, Sharedpkscramble_bgtilemap_w, bgtilemap_ram (// bg tilemap)
0x47000-0x47FFF4096RAM(// unused)
0x48000-0x48FFF4096RAM Device Write, Sharedpalette, palette_device, write, palette
0x49000-0x490012Read PortDSW
0x49004-0x490052Read PortINPUTS
0x49008-0x490092Writepkscramble_output_w
0x4900C-0x4900F4Device Read/Write 8-bitymsnd, ym2203_device, read, write, 0x00ff
0x49010-0x490112Write NOP
0x49014-0x490152Write NOP
0x49018-0x490192Write NOP
0x4901C-0x4901D2Write NOP
0x49020-0x490212Write NOP
0x52086-0x520872Write NOP
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Sorry, We do not have ROM Memory Map information for this game.
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