Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:exidy_map
Address RangeLengthFunctionDescription
0x0000-0x03FF1024RAM
0x4000-0x43FF1024Mirror, RAM, Shared0x0400, , videoram
0x50001Mirror, Write Only, Shared0x003f, , sprite1_xpos
0x50401Mirror, Write Only, Shared0x003f, , sprite1_ypos
0x50801Mirror, Write Only, Shared0x003f, , sprite2_xpos
0x50C01Mirror, Write Only, Shared0x003f, , sprite2_ypos
0x51001Mirror, Write Only, Shared0x00fc, , spriteno
0x51001Mirror, Read Port0x00fc, DSW
0x51011Mirror, Read Port0x00fc, IN0
0x51011Mirror, Write Only, Shared0x00fc, , sprite_enable
0x51031Mirror, Read0x00fc, exidy_interrupt_r
0x5210-0x52123Write Only, Sharedcolor_latch
0x52131Read PortIN2
Memory Area:spectar_map
Address RangeLengthFunctionDescription
0x0800-0x3FFF14336ROM
0x4800-0x4FFF2048RAM, Sharedcharacterram
0x52001Writetarg_audio_1_w
0x52011Writespectar_audio_2_w
0xFF00-0xFFFF256ROM, Regionmaincpu, 0x3f00
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048156_d1CRC(d18e5f14) (Fluke: 7653)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x1000-0x17FF2048156_a2CRC(c5af9d34) (Fluke: 31C5)
0x1800-0x1FFF2048156_a3CRC(30121e69) (Fluke: ED0A)
0x2000-0x27FF2048156_a4CRC(02d7fb94) (Fluke: D570)
0x2800-0x2FFF2048156_a5CRC(0127bc8d) (Fluke: 5177)
0xF800-0xFFFF20481a.binCRC(a4e40b67)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x001F32156_palCRC(9fb1daee) (Fluke: 705E)
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