Memory Area:audiocpu

Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:mouser_map
Address RangeLengthFunctionDescription
0x0000-0x5FFF24576ROM
0x6000-0x6BFF3072RAM
0x8800-0x88FF256Write NOP(/* unknown */)
0x9000-0x93FF1024RAM, Sharedvideoram
0x9800-0x9CFF1280RAM, Sharedspriteram
0x9C00-0x9FFF1024RAM, Sharedcolorram
0xA0001Read Port, WriteP1, mouser_nmi_enable_w (/* bit 0 = NMI Enable */)
0xA0011Writemouser_flip_screen_x_w
0xA0021Writemouser_flip_screen_y_w
0xA8001Read PortSYSTEM
0xB0001Read PortDSW
0xB8001Read Port, WriteP2, mouser_sound_interrupt_w (/* byte to sound cpu */)
Memory Area:mouser_sound_io_map
Address RangeLengthFunctionDescription
0x0000-0x00012Device Writeay1, ay8910_device, data_address_w
0x0080-0x00812Device Writeay2, ay8910_device, data_address_w
Memory Area:mouser_sound_map
Address RangeLengthFunctionDescription
0x0000-0x0FFF4096ROM
0x2000-0x23FF1024RAM
0x30001Readmouser_sound_byte_r
0x40001Writemouser_sound_nmi_clear_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
0x0000-0x1FFF819283001.0CRC(e20f9601) (Fluke: 302A)
0x2000-0x3FFF8192m1.5fCRC(ae375d49) (Fluke: E1B7)
0x4000-0x5FFF8192m2.5jCRC(ef5817e4) (Fluke: AE60)
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096m5.3vCRC(50705eec) (Fluke: 0838)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192m3.11hCRC(aca2834e) (Fluke: D125)
0x2000-0x3FFF8192m4.11kCRC(943ab2e2) (Fluke: EEC6)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x001F32bprom.5vCRC(7f8930b2) (Fluke: C5B8)
0x0020-0x003F32bprom.5uCRC(0086feed) (Fluke: 73FA)
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