Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:mouja_map
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM(// ROM)
0x400000-0x41FFFF131072RAM Write, Sharedmetro_vram_0_w, vram_0 (// Layer 0)
0x420000-0x43FFFF131072RAM Write, Sharedmetro_vram_1_w, vram_1 (// Layer 1)
0x440000-0x45FFFF131072RAM Write, Sharedmetro_vram_2_w, vram_2 (// Layer 2)
0x460000-0x46FFFF65536Readmetro_bankedrom_r (// Banked ROM)
0x470000-0x471FFF8192RAM(// ???)
0x472000-0x473FFF8192RAM Device Write, Sharedpalette, palette_device, write, palette (// Palette)
0x474000-0x474FFF4096RAM, Sharedspriteram (// Sprites)
0x478000-0x4787FF2048RAM, Sharedtiletable (// Tiles Set)
0x47880E-0x47880F2Write Only, Sharedscreenctrl (// Screen Control)
0x478810-0x47881F16Write Only, Sharedirq_levels (// IRQ Levels)
0x478820-0x47882F16Write Only, Sharedirq_vectors (// IRQ Vectors)
0x478830-0x4788312Write Only, Sharedirq_enable (// IRQ Enable)
0x478832-0x4788332Read/Writemetro_irq_cause_r,metro_irq_cause_w (// IRQ Cause / IRQ Acknowledge)
0x478834-0x4788352Writemouja_irq_timer_ctrl_w (// IRQ set timer count)
0x478836-0x4788372Device Writewatchdog, watchdog_timer_device, reset16_w
0x47883A-0x47883B2Write Only, Sharedrombank (// Rom Bank)
0x478840-0x47884D14Write, Sharedmetro_blitter_w, blitter_regs (// Tiles Blitter)
0x478850-0x47885B12Write Only, Sharedscroll (// Scroll Regs)
0x478860-0x47886B12Write, Sharedmetro_window_w, window (// Tilemap Window)
0x478880-0x4788812Read PortIN0 (// Inputs)
0x0001UnknownActive Low
0x0002Joystick UpActive Low
0x0004Joystick DownActive Low
0x0008Joystick LeftActive Low
0x0010Joystick RightActive Low
0x0020Button 1Active Low
0x0040Button 2Active Low
0x0080Button 3Active Low
0x0100UnknownActive Low
0x0200Joystick UpActive Low
0x0400Joystick DownActive Low
0x0800Joystick LeftActive Low
0x1000Joystick RightActive Low
0x2000Button 1Active Low
0x4000Button 2Active Low
0x8000Button 3Active Low
0x478882-0x4788832Read PortIN1 (//)
0x0001UnknownActive Low
0x0002UnknownActive Low
0x0004Start 1Active Low
0x0008Start 2Active Low
0x0010Coin 1Active Low
0x0020Coin 2Active Low
0x0040Service 1Active Low
0x478884-0x4788852Read PortDSW0 (//)
0x0001Free_PlayActive High
0x0001OffActive High
0x0000OnActive High
0x0002Flip_ScreenActive High
0x0002OffActive High
0x0000OnActive High
0x0008Demo_SoundsActive High
0x0008OffActive High
0x0000OnActive High
0x0030Coin_AActive High
0x00003C_1CActive High
0x00102C_1CActive High
0x00301C_1CActive High
0x00201C_2CActive High
0x00c0Coin_BActive High
0x00003C_1CActive High
0x00402C_1CActive High
0x00c01C_1CActive High
0x00801C_2CActive High
0x0300DifficultyActive High
0x0200EasyActive High
0x0300NormalActive High
0x0100HardActive High
0x0000HardestActive High
0x0400Allow_ContinueActive High
0x0000NoActive High
0x0400YesActive High
0x08001/1Active High
0x00002/3Active High
0x10001/1Active High
0x00002/3Active High
0x478886-0x4788872Read PortIN2 (//)
0xffffUnknownActive Low
0x478888-0x4788892Write NOP(// ??)
0x479700-0x47971320Write Only, Sharedvideoregs (// Video Registers)
0x800000-0x8000012Write 8-bitmouja_sound_rombank_w, 0x00ff
0x800002-0x8000098Writemetro_coin_lockout_4words_w (// Coin Lockout)
0xC00000-0xC000034Device Write 8-bitymsnd, ym2413_device, write, 0x00ff
0xD00000-0xD000012Device Read/Write 8-bitoki, okim6295_device, read, write, 0xffff
0xF00000-0xF0FFFF65536RAM, Mirror0x0f0000 (// RAM (mirrored))
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576lh538711.u53CRC(fe3df432),Silkscreened U53 and 11 (Fluke: 0643)
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