Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:bankp_io_map
Address RangeLengthFunctionDescription
0x00001Read Port, Device WriteIN0, sn1, sn76489_device, write
0x0001UnusedActive High
0x0002Joystick RightActive High
0x0004UnusedActive High
0x0008Joystick LeftActive High
0x0010Button 1Active High
0x0020Coin 1Active High
0x0040Service 1Active High
0x0080Button 2Active High
0x00011Read Port, Device WriteIN1, sn2, sn76489_device, write
0x0001UnusedActive High
0x0002Joystick RightActive High
0x0004UnusedActive High
0x0008Joystick LeftActive High
0x0010Button 1Active High
0x0020Start 1Active High
0x0040Start 2Active High
0x0080Button 2Active High
0x00021Read Port, Device WriteIN2, sn3, sn76489_device, write
0x0001Button 3Active High
0x0002Button 3Active High
0x0004Coin 2Active High
0x00f8UnusedActive High
0x00041Read PortDSW1
0x00033C_1CActive High
0x00022C_1CActive High
0x00001C_1CActive High
0x00011C_2CActive High
0x00042C_1CActive High
0x00001C_1CActive High
0x0008LivesActive High
0x00003Active High
0x00084Active High
0x0010Bonus_LifeActive High
0x000070K 200K 500KActive High
0x0010100K 400K 800KActive High
0x0020DifficultyActive High
0x0000EasyActive High
0x0020HardActive High
0x0040Demo_SoundsActive High
0x0000OffActive High
0x0040OnActive High
0x0080CabinetActive High
0x0080UprightActive High
0x0000CocktailActive High
0x00051Writescroll_w
0x00071Writeout_w
Memory Area:bankp_map
Address RangeLengthFunctionDescription
0x0000-0xDFFF57344ROM
0xE000-0xEFFF4096RAM
0xF000-0xF3FF1024RAM Write, Sharedvideoram_w, videoram
0xF400-0xF7FF1024RAM Write, Sharedcolorram_w, colorram
0xF800-0xFBFF1024RAM Write, Sharedvideoram2_w, videoram2
0xFC00-0xFFFF1024RAM Write, Sharedcolorram2_w, colorram2
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192epr-6165.5lCRC(aef34a93),playfield #1 chars (Fluke: D78E)
0x2000-0x3FFF8192epr-6166.5kCRC(ca13cb11) (Fluke: 7454)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192epr-6172.5bCRC(c4c4878b),playfield #2 chars (Fluke: 4BE2)
0x2000-0x3FFF8192epr-6171.5dCRC(a18165a1) (Fluke: F33F)
0x4000-0x5FFF8192epr-6170.5eCRC(b58aa8fa) (Fluke: 5918)
0x6000-0x7FFF8192epr-6169.5fCRC(1aa37fce) (Fluke: BE79)
0x8000-0x9FFF8192epr-6168.5hCRC(05f3a867) (Fluke: 21DF)
0xA000-0xBFFF8192epr-6167.5iCRC(3fa337e1) (Fluke: BF02)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384epr-6175.7eCRC(044552b8) (Fluke: D8F1)
0x4000-0x7FFF16384epr-6174.7fCRC(d29b1598) (Fluke: B32C)
0x8000-0xBFFF16384epr-6173.7hCRC(b8405d38) (Fluke: 4BBA)
0xC000-0xDFFF8192epr-6176.7dCRC(c98ac200) (Fluke: 6E2F)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x001F32pr-6177.8aCRC(eb70c5ae),palette (Fluke: EDA2)
0x0020-0x011F256pr-6178.6fCRC(0acca001),charset #1 lookup table (Fluke: EF14)
0x0120-0x021F256pr-6179.5aCRC(e53bafdb),charset #2 lookup table (Fluke: 83C2)
Memory Area:user1
Address RangeLengthLabel/LocationDescription
0x0000-0x025A603315-5074.2c.binCRC(2e57bbba) (Fluke: 19CB)
0x00001315-5073.pal16l4read protected
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