Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:luckboomh_main_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x100000-0x103FFF16384RAM Write, Sharedhrdtimes_bgvideoram_w, videoram3
0x104000-0x107FFF16384RAM Write, Sharedhrdtimes_fgvideoram_w, videoram2
0x108000-0x10FFFF32768RAM Write, Sharedhrdtimes_txvideoram_w, videoram1
0x110000-0x11000D14Writehrdtimes_scroll_w
0x200000-0x200FFF4096RAM, Sharedspriteram
0x280000-0x2807FF2048Device Write, Sharedpalette, palette_device, write, palette
0x300010-0x3000112Read PortCOINS
0x0010Coin 1Active Low
0x00efUnknownActive Low
0x300012-0x3000132Read PortP1
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040UnusedActive Low
0x0080Start 1Active Low
0x300014-0x3000152Read Port, WriteDISPENSER, luckboomh_dispenser_w
0x0001UnusedActive Low
0x0002UnusedActive Low
0x0004UnknownActive Low
0x0008SpecialActive Low
0x0010UnusedActive Low
0x0020SpecialActive Low
0x0040UnusedActive Low
0x0080UnusedActive Low
0x30001C-0x30001D2Read PortSERVICE
0x00feUnusedActive Low
0x30001E-0x30001F2Writeplaymark_snd_command_w
0x304000-0x3040012Write NOP(/* watchdog? irq ack? */)
0xFF0000-0xFF03FF1024RAM, Sharednvram
0xFF8000-0xFFFFFF32768RAM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF13107220.io13CRC(0d42c0a3)
Memory Area:user1
Address RangeLengthLabel/LocationDescription
0x0000-0x2D4B11596luckyboom_pic16c57.hexBAD_DUMP CRC(5c4b5c39)
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