Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:gottlieb_map
Address RangeLengthFunctionDescription
0x0000-0x0FFF4096RAM, Sharednvram
0x1000-0x1FFF4096RAM, Regionmaincpu, 0x1000 (/* or ROM */)
0x2000-0x2FFF4096RAM, Regionmaincpu, 0x2000 (/* or ROM */)
0x3000-0x30FF256Mirror, Write Only, Shared0x0700, , spriteram (/* FRSEL */)
0x3800-0x3BFF1024Mirror, RAM Write, Shared0x0400, gottlieb_videoram_w, videoram (/* BRSEL */)
0x4000-0x4FFF4096RAM Write, Sharedgottlieb_charram_w, charram (/* BOJRSEL1 */)
0x5000-0x501F32Mirror, Write, Shared0x07e0, gottlieb_paletteram_w, paletteram (/* COLSEL */)
0x58001Mirror, Device Write0x07f8, watchdog, watchdog_timer_device, reset_w
0x58001Mirror, Read Port0x07f8, DSW
0x0001Demo_SoundsActive High
0x0001OffActive High
0x0000OnActive High
0x0002DifficultyActive High
0x0000NormalActive High
0x0002HardActive High
0x0008LivesActive High
0x00003Active High
0x00085Active High
0x0014CoinageActive High
0x00042C_1CActive High
0x00001C_1CActive High
0x00101C_2CActive High
0x0014Free_PlayActive High
0x0000RovingActive High
0x0020StationaryActive High
0x00c0Bonus_LifeActive High
0x004030k 60k and every 30kActive High
0x000030k 80k and every 50kActive High
0x008040k 90k and every 50kActive High
0x00c050k 125k and every 75kActive High
0x58011Mirror, Read Port0x07f8, IN1 (/* IP10-17 */)
0x0002Select in Service ModeActive High
0x0004Coin 1Active High
0x0008Coin 2Active High
0x0010UnknownActive High
0x0020UnknownActive High
0x0040Start 1Active High
0x0080Start 2Active High
0x58011Mirror, Write0x07f8, gottlieb_analog_reset_w (/* A1J2 interface */)
0x58021Mirror, Read Port0x07f8, IN2 (/* trackball H */)
0x00ffUnusedActive Low
0x58021Mirror, Write0x07f8, gottlieb_sh_w (/* OP20-27 */)
0x58031Mirror, Write0x07f8, general_output_w (/* OP30-37 */)
0x58031Mirror, Read Port0x07f8, IN3 (/* trackball V */)
0x00ffUnusedActive Low
0x58041Mirror, Read Port0x07f8, IN4 (/* IP40-47 */)
0x0001Joystickright UpActive High
0x0002Joystickright RightActive High
0x0004Joystickright DownActive High
0x0008Joystickright LeftActive High
0x0010Joystickleft UpActive High
0x0020Joystickleft RightActive High
0x0040Joystickleft DownActive High
0x0080Joystickleft LeftActive High
0x6000-0xFFFF40960ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x1000-0x1FFF4096ram2.binCRC(302feadf) (Fluke: FD87)
0x2000-0x2FFF4096ram4.binCRC(79355a60) (Fluke: B0D3)
0x6000-0x7FFF8192rom4.binCRC(2b696394) (Fluke: 2369)
0x8000-0x9FFF8192rom3.binCRC(14b0ee42) (Fluke: 369B)
0xA000-0xBFFF8192rom2.binCRC(b5fad94a) (Fluke: 1078)
0xC000-0xDFFF8192rom1.binCRC(1ad956a3) (Fluke: D474)
0xE000-0xFFFF8192rom0.binCRC(a466afae) (Fluke: C5CC)
Memory Area:r1sound:audiocpu
Address RangeLengthLabel/LocationDescription
0x6000-0x6FFF4096snd1.binCRC(dd2b30b4) (Fluke: 9B2D)
0x7000-0x7FFF4096snd2.binCRC(8cab901b) (Fluke: 3FD5)
Memory Area:sprites
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192fg3.binCRC(82d77a45) (Fluke: BEFB)
0x2000-0x3FFF8192fg2.binCRC(25a24317) (Fluke: E6F2)
0x4000-0x5FFF8192fg1.binCRC(7e3ad7b0) (Fluke: D7BE)
0x6000-0x7FFF8192fg0.binCRC(7402dc19) (Fluke: 6AAC)
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