Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:kbash2_68k_mem
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM
0x100000-0x103FFF16384RAM
0x104000-0x10401F32RAM(// Sound related?)
0x200000-0x2000012Read/Write NOP(// Left over from original code - Sound Number write, Status read)
0x200002-0x2000032Write NOP(// Left over from original code - Reset Sound)
0x200004-0x2000052Read PortDSWA
0x200008-0x2000092Read PortDSWB
0x20000C-0x20000D2Read PortJMPR
0x200010-0x2000112Read PortIN1
0x200014-0x2000152Read PortIN2
0x200018-0x2000192Read PortSYS
0x200020-0x2000212Device Read/Write 8-bitoki2, okim6295_device, read, write, 0x00ff
0x200024-0x2000252Device Read/Write 8-bitoki1, okim6295_device, read, write, 0x00ff
0x200028-0x2000292Writeoki1_bankswitch_w
0x20002C-0x20002D2Readvideo_count_r
0x300000-0x30000D14Device Read/Writegp9001, gp9001vdp_device, gp9001_vdp_r, gp9001_vdp_w
0x400000-0x400FFF4096RAM Device Write, Sharedpalette, palette_device, write, palette
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gp9001
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFFF4194304mecat-34CRC(6be7b37e) (Fluke: 2EC9)
0x400000-0x7FFFFF4194304mecat-12CRC(49e46b1f) (Fluke: 83BE)
Memory Area:oki1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288mecat-sCRC(3eb7adf4) (Fluke: 5207)
Memory Area:oki2
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144epromCRC(31115cb9) (Fluke: E31E)
Memory Area:user1
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536050917-10CRC(6b213183) (Fluke: FDEE)
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