Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:cpu0_type2
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0xBFFF16384Devicemainbank, address_map_bank_device, amap8
0xC000-0xCFFF4096RAM, Device Read/Writespritegen, seta001_device, spritecodelow_r8, spritecodelow_w8
0xD000-0xDFFF4096RAM, Device Read/Writespritegen, seta001_device, spritecodehigh_r8, spritecodehigh_w8
0xE000-0xEFFF4096RAM, Sharedshare1
0xF000-0xF2FF768RAM, Device Read/Writespritegen, seta001_device, spriteylow_r8, spriteylow_w8
0xF300-0xF3034Mirror, Device Write0xfc, spritegen, seta001_device, spritectrl_w8 (/* control registers (0x80 mirror used by Arkanoid 2) */)
0xF4001Device Writespritegen, seta001_device, spritebgflag_w8 (/* enable / disable background transparency */)
0xF6001Writetnzs_ramrom_bankswitch_w
0xF800-0xFBFF1024Write NOP
Memory Area:kabukiz_cpu1_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0x9FFF8192ROM Banksubbank
0xA0001Writetnzs_bankswitch1_w
0xB0021Read PortDSWA
0x0080Allow_ContinueActive High
0x0000NoActive High
0x0080YesActive High
0xB0031Read PortDSWB
0x0003DifficultyActive High
0x0003EasyActive High
0x0002MediumActive High
0x0001HardActive High
0x0000HardestActive High
0xB0041Writetnzsb_sound_command_w
0xC0001Read PortIN0
0xC0011Read PortIN1
0xC0021Read PortIN2
0x0001Service 1Active Low
0x0002UnknownActive Low
0x0004UnknownActive Low
0x0008UnknownActive Low
0x0010Coin 1Active Low
0x0020Coin 2Active Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0xD000-0xDFFF4096RAM
0xE000-0xEFFF4096RAM, Sharedshare1
0xF800-0xFBFF1024RAM Device Write, Sharedpalette, palette_device, write, palette
Memory Area:kabukiz_cpu2_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0xBFFF16384ROM Bankaudiobank
0xE000-0xFFFF8192RAM
Memory Area:tnzsb_cpu1_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0x9FFF8192ROM Banksubbank
0xA0001Writetnzs_bankswitch1_w
0xB0021Read PortDSWA
0x0080Allow_ContinueActive High
0x0000NoActive High
0x0080YesActive High
0xB0031Read PortDSWB
0x0003DifficultyActive High
0x0003EasyActive High
0x0002MediumActive High
0x0001HardActive High
0x0000HardestActive High
0xB0041Writetnzsb_sound_command_w
0xC0001Read PortIN0
0xC0011Read PortIN1
0xC0021Read PortIN2
0x0001Service 1Active Low
0x0002UnknownActive Low
0x0004UnknownActive Low
0x0008UnknownActive Low
0x0010Coin 1Active Low
0x0020Coin 2Active Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0xD000-0xDFFF4096RAM
0xE000-0xEFFF4096RAM, Sharedshare1
0xF000-0xF0034Read Only
0xF000-0xF3FF1024RAM Device Write, Sharedpalette, palette_device, write, palette
Memory Area:tnzsb_cpu2_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0xC000-0xDFFF8192RAM
Memory Area:tnzsb_io_map
Address RangeLengthFunctionDescription
0x0000-0x00012Device Read/Writeymsnd, ym2203_device, read, write
0x00021Device Readsoundlatch, generic_latch_8_device, read
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF131072b50-07.u34CRC(bf7fc2ed) (Fluke: EFCC)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288b50-04.u35CRC(04829aa9) (Fluke: 7868)
0x80000-0xFFFFF524288b50-03.u39CRC(31489a4c) (Fluke: D837)
0x100000-0x17FFFF524288b50-02.u43CRC(90b8a8e7) (Fluke: 2C70)
0x180000-0x1FFFFF524288b50-01.u46CRC(f4277751) (Fluke: 8977)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF131072b50-05.u1CRC(9cccb129) (Fluke: A807)
Memory Area:sub
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536b50-08.1eCRC(cb92d34c) (Fluke: 40DD)
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