Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:dkong_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM
0x6000-0x6BFF3072RAM
0x7000-0x73FF1024RAM, Sharedsprite_ram (/* sprite set 1 */)
0x7400-0x77FF1024RAM Write, Shareddkong_videoram_w, video_ram
0x7800-0x780F16Device Read/Writedma8257, i8257_device, read, write (/* P8257 control registers */)
0x7C001Read Port, Write Latch 8-bitIN0, ls175.3d (/* IN0, sound CPU intf */)
0x7C801Read Port, WriteIN1, radarscp_grid_color_w (/* IN1 */)
0x7D00-0x7D078Device Writels259.6h, latch8_device, bit0_w (/* Sound signals */)
0x7D001Readdkong_in2_r (/* IN2 */)
0x7D801Read Port, WriteDSW0, dkong_audio_irq_w (/* DSW0 */)
0x7D811Writeradarscp_grid_enable_w
0x7D821Writedkong_flipscreen_w
0x7D831Writedkong_spritebank_w (/* 2 PSL Signal */)
0x7D841Writenmi_mask_w
0x7D851Writep8257_drq_w (/* P8257 ==> /DRQ0 /DRQ1 */)
0x7D86-0x7D872Writedkong_palettebank_w
Memory Area:dkongjr_map
Address RangeLengthFunctionDescription
0x0000-0x5FFF24576ROM
0x6000-0x6BFF3072RAM
0x6C00-0x6FFF1024RAM(/* DK3 bootleg only */)
0x7000-0x73FF1024RAM, Sharedsprite_ram (/* sprite set 1 */)
0x7400-0x77FF1024RAM Write, Shareddkong_videoram_w, video_ram
0x7800-0x780F16Device Read/Writedma8257, i8257_device, read, write (/* P8257 control registers */)
0x7C001Read Port, Write Latch 8-bitIN0, ls174.3d (/* IN0, sound interface */)
0x7C80-0x7C878Device Writels259.4h, latch8_device, bit0_w (/* latch for sound and signals above */)
0x7C801Read Port, WriteIN1, dkongjr_gfxbank_w
0x7D00-0x7D078Device Writels259.6h, latch8_device, bit0_w (/* Sound addrs */)
0x7D001Readdkongjr_in2_r (/* IN2 */)
0x7D801Read Port, WriteDSW0, dkong_audio_irq_w (/* DSW0 */)
0x7D80-0x7D878Device Writels259.5h, latch8_device, bit0_w (/* latch for sound and signals above*/)
0x7D821Writedkong_flipscreen_w
0x7D831Writedkong_spritebank_w (/* 2 PSL Signal */)
0x7D841Writenmi_mask_w
0x7D851Writep8257_drq_w (/* P8257 ==> /DRQ0 /DRQ1 */)
0x7D86-0x7D872Writedkong_palettebank_w
0x8000-0x9FFF8192ROM(/* bootleg DKjr only */)
0xB000-0xBFFF4096ROM(/* pestplce only */)
0xD000-0xDFFF4096ROM(/* DK3 bootleg only */)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096n3.binCRC(7110715d) (Fluke: 1D98)
0x1000-0x1FFF4096p3.binCRC(46476016) (Fluke: 1231)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096c7.binCRC(9f531527) (Fluke: 9CAD)
0x1000-0x1FFF4096d7.binCRC(32fbd41b) (Fluke: 043D)
0x2000-0x2FFF4096e7.binCRC(2286bf8e) (Fluke: 3F46)
0x3000-0x3FFF4096f7.binCRC(627007a0) (Fluke: 179A)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096b5.binCRC(ec7e097f) (Fluke: D833)
0x2000-0x27FF2048c5.binCRC(c0a18f0d) (Fluke: FA3E)
0x4000-0x47FF2048e5.binCRC(a81dd00c) (Fluke: 71AA)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF256c-2e.bprCRC(463dc7ad),palette low 4 bits (inverted) (Fluke: 1639)
0x0100-0x01FF256c-2f.bprCRC(47ba0042),palette high 4 bits (inverted) (Fluke: F731)
0x0200-0x02FF256v-2n.bprCRC(dbf185bf),character color codes on a per-column basis (Fluke: 9E4A)
Memory Area:soundcpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096h3.binCRC(715da5f8) (Fluke: 8F6C)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3