Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:mnchmobl_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM
0x8000-0x83FF1024RAM
0xA000-0xA3FF1024Mirror, RAM, Shared0x0400, , sprite_xpos
0xA800-0xABFF1024Mirror, RAM, Shared0x0400, , sprite_tile
0xB000-0xB3FF1024Mirror, RAM, Shared0x0400, , sprite_attr
0xB800-0xB8FF256Mirror, RAM, Shared0x0100, , videoram
0xBABA1Write NOP(/* ? */)
0xBC00-0xBC7F128RAM, Sharedstatus_vram
0xBE001Writemnchmobl_soundlatch_w
0xBE011Writemnchmobl_palette_bank_w
0xBE021Read PortDSW1
0xBE031Read PortDSW2
0xBE111Write NOP(/* ? */)
0xBE211Write NOP(/* ? */)
0xBE311Write NOP(/* ? */)
0xBE411Writemnchmobl_flipscreen_w
0xBE611Writemnchmobl_nmi_enable_w (/* ENI 1-10C */)
0xBF00-0xBF078Write Only, Sharedvreg (/* MY0 1-8C */)
0xBF011Read PortSYSTEM
0xBF021Read PortP1
0xBF031Read PortP2
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM
0x2000-0x3FFF8192Device Readsoundlatch, generic_latch_8_device, read
0x4000-0x4FFF4096Device Writeay1, ay8910_device, data_w
0x5000-0x5FFF4096Device Writeay1, ay8910_device, address_w
0x6000-0x6FFF4096Device Writeay2, ay8910_device, data_w
0x7000-0x7FFF4096Device Writeay2, ay8910_device, address_w
0x8000-0x9FFF8192Read, Device Writemunchmo_ay1reset_r, ay1, ay8910_device, reset_w
0xA000-0xBFFF8192Read, Device Writemunchmo_ay2reset_r, ay2, ay8910_device, reset_w
0xC000-0xDFFF8192Writesound_nmi_ack_w
0xE000-0xE7FF2048Mirror, RAM0x1800, (// is mirror ok?)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192mu.2jCRC(420adbd4) (Fluke: 2647)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096s1.10aCRC(c0bcc301),characters (Fluke: 186F)
0x1000-0x1FFF4096s2.10bCRC(96aa11ca) (Fluke: 449E)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096b1.2cCRC(8ce3a403),tile layout (Fluke: 7922)
0x1000-0x1FFF4096b2.2bCRC(0df28913),4x8 tiles (Fluke: 32C3)
Memory Area:gfx3
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192f1j.1gCRC(93c3c17e),sprites (Fluke: CD1B)
0x2000-0x3FFF8192f2j.3gCRC(b3fb5bd2) (Fluke: A2AC)
0x4000-0x5FFF8192f3j.5gCRC(772a7527) (Fluke: 430F)
Memory Area:gfx4
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192hCRC(332584de),monochrome sprites (Fluke: 0CB6)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192m1j.10eCRC(1fe86e25) (Fluke: 22B6)
0x2000-0x3FFF8192m2j.10dCRC(b144b9a6) (Fluke: 2E2E)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF256a2001.clrCRC(1b16b907),color prom (Fluke: 0396)
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