Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:inttoote_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFFF2097152ROM(// ROM (up to 2MB))
0x200000-0x2000012RAM Read, Sharedinttoote_key_r, inttoote_keysel
0x200002-0x2000032Read PortP1
0x0001UnknownActive Low
0x0002UnknownActive Low
0x0004SpecialActive Low
0x0008UnknownActive Low
0x0010UnknownActive Low
0x0020UnknownActive Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0x0100UnknownActive Low
0x0200UnknownActive Low
0x0400SpecialActive Low
0x0800UnknownActive Low
0x1000UnknownActive Low
0x2000UnknownActive Low
0x4000UnknownActive Low
0x8000UnknownActive Low
0x200010-0x2000112Read Port, Write NOPP2,
0x0001Door OpenActive Low
0x0002Start 1Active Low
0x0004Question MarkActive Low
0x0008UnknownActive Low
0x0010UnknownActive Low
0x0020UnknownActive Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0x0100UnknownActive Low
0x0200UnknownActive Low
0x0400UnknownActive Low
0x0800UnknownActive Low
0x6000UnknownActive Low
0x8000SpecialActive High
0x300000-0x3000012Device Writewatchdog, watchdog_timer_device, reset16_w
0x300010-0x3000112Write NOP(// lev1 ack)
0x300020-0x3000212Write NOP(// lev2 ack)
0x300040-0x3000412Write NOP(// lev4 ack)
0x300060-0x3000612Write NOP(// lev6 ack)
0x500000-0x5000034Readinttoote_dsw_r (// DSW x 3)
0x700000-0x700101258RAM Read, Sharedinttoote_700000_r, inttoote_700000
0x800000-0x80001F32Device Read/Write 8-bitrtc, msm6242_device, read, write, 0x00ff
0x900000-0x903FFF16384Device Read/Writex1snd, x1_010_device, word_r, word_w (// Sound)
0xA00000-0xA000056Write Only, Sharedvctrl_0 (// VRAM 0&1 Ctrl)
0xB00000-0xB03FFF16384RAM Write, Sharedseta_vram_0_w, vram_0 (// VRAM 0&1)
0xC00000-0xC000012RAM(// ? 0x4000)
0xD00000-0xD005FF1536RAM, Device Read/Writespritegen, seta001_device, spriteylow_r16, spriteylow_w16 (// Sprites Y)
0xD00600-0xD006078RAM, Device Read/Writespritegen, seta001_device, spritectrl_r16, spritectrl_w16
0xE00000-0xE03FFF16384RAM, Device Read/Writespritegen, seta001_device, spritecode_r16, spritecode_w16 (// Sprites Code + X + Attr)
0xFFC000-0xFFFFFF16384RAM(// RAM)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288ya_011_004.u10CRC(eb74d2e0) (Fluke: 3D16)
0x70000-0x7FFFF65536p523.v01_horse_fore_1.u135CRC(3a75df30) (Fluke: F359)
0x80000-0xFFFFF524288ya_011_005.u17CRC(4a6c804b) (Fluke: CA5F)
0xF0000-0xFFFFF65536p523.v01_horse_fore_2.u134CRC(26fb0339) (Fluke: DF6E)
0x100000-0x17FFFF524288ya_011_006.u22CRC(bfae01a5) (Fluke: CCC6)
0x170000-0x17FFFF65536p523.v01_horse_fore_3.u133CRC(c38596af) (Fluke: 31DE)
0x180000-0x1FFFFF524288ya_011_007.u27CRC(2dc7a294) (Fluke: E40B)
0x1F0000-0x1FFFFF65536p523.v01_horse_fore_4.u132CRC(64ef345e) (Fluke: 7927)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144ya_011_008.u35CRC(4b890f83) (Fluke: 1BBA)
0x40000-0x5FFFF131072p523.v01_horse_back_1.u137CRC(39b221ea) (Fluke: 8709)
0x60000-0x9FFFF262144ya_011_009.u41CRC(caa5e3c1) (Fluke: 7A0D)
0xA0000-0xBFFFF131072p523.v01_horse_back_2.u136CRC(9c5e32a0) (Fluke: 4DD9)
Memory Area:x1snd
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288ya_011_013.u71CRC(2bccaf47) (Fluke: 7C1F)
0x80000-0xFFFFF524288ya_011_012.u64CRC(a8015ce6) (Fluke: 4238)
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