Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:minferno_io_map
Address RangeLengthFunctionDescription
0x00001Read PortDSW2
0x0003Game_TimeActive High
0x000060sActive High
0x000190sActive High
0x0002120sActive High
0x0003180sActive High
0x00003000/6000Active High
0x00044000/7000Active High
0x00085000/8000Active High
0x000c6000/9000Active High
0x0000NoneActive High
0x001020sActive High
0x002040sActive High
0x003060sActive High
0x0000OffActive High
0x0040OnActive High
0x0000OffActive High
0x0080OnActive High
Memory Area:minferno_main_map
Address RangeLengthFunctionDescription
0x0000-0x0BFF3072ROM
0x1C00-0x1EFF768RAM Write, Sharedmeadows_videoram_w, videoram
0x1F001Read PortJOY1
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick RightActive Low
0x0008Joystick LeftActive Low
0x1F00-0x1F034Writemeadows_audio_w
0x1F011Read PortJOY2
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick RightActive Low
0x0008Joystick LeftActive Low
0x1F021Read PortBUTTONS
0x0001UnusedActive Low
0x0002Button 1Active Low
0x0004Button 1Active Low
0x0008UnusedActive Low
0x1F031Read PortDSW1
0x00001 Game/CoinActive High
0x00011 Player/CoinActive High
0x0002Demo_SoundsActive High
0x0002OffActive High
0x0000OnActive High
0x0004Start 1Active Low
0x0008Coin 1Active High
0x1F041Readvsync_chain_hi_r
0x1F051Readvsync_chain_lo_r
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0200-0x03FF512inferno.b8CRC(1b06466b) (Fluke: 62C2)
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