Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:hexa_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0xBFFF16384ROM Bankbank1
0xC000-0xC7FF2048RAM
0xD000-0xD0012Device Writeaysnd, ay8910_device, address_data_w
0xD0011Device Readaysnd, ay8910_device, data_r
0xD0081Writehexa_d008_w
0xD0101Device Writewatchdog, watchdog_timer_device, reset_w (/* or IRQ acknowledge, or both */)
0xE000-0xE7FF2048RAM Write, Sharedarkanoid_videoram_w, videoram
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768hexa.17CRC(f6911dd6) (Fluke: 7B61)
0x8000-0xFFFF32768hexa.18CRC(6e3d95d2) (Fluke: E832)
0x10000-0x17FFF32768hexa.19CRC(ffe97a31) (Fluke: BD59)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768hexa.20CRC(98b00586) (Fluke: 1B48)
0x10000-0x17FFF32768hexa.21CRC(3d5d006c) (Fluke: 3411)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF256hexa.001CRC(88a055b4) (Fluke: DA6D)
0x0000-0x00FF256hexa.001CRC(88a055b4) (Fluke: DA6D)
0x0100-0x01FF256hexa.003CRC(3e9d4932) (Fluke: D22B)
0x0100-0x01FF256hexa.003CRC(3e9d4932) (Fluke: D22B)
0x0200-0x02FF256hexa.002CRC(ff15366c) (Fluke: 6653)
0x0200-0x02FF256hexa.002CRC(ff15366c) (Fluke: 6653)
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