Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:htengoku_io_map
Address RangeLengthFunctionDescription
0x0001-0x00077Writedynax_blitter_rev2_w (// Blitter)
0x00201Writehtengoku_select_w (// Controls)
0x00211Writehtengoku_coin_w (//)
0x00221Readhtengoku_coin_r (//)
0x00231Readhtengoku_input_r (//)
0x00401Device Writeaysnd, ay8910_device, address_w (// AY8910)
0x00421Device Readaysnd, ay8910_device, data_r (//)
0x00441Device Writeaysnd, ay8910_device, data_w (//)
0x0046-0x00472Device Writeym2413, ym2413_device, write (//)
0x0080-0x008F16Device Read/Writertc, msm6242_device, read, write
0x00A0-0x00A34Writeddenlovr_palette_base_w (// ddenlovr mixer chip)
0x00A4-0x00A74Writeddenlovr_palette_mask_w
0x00A8-0x00AB4Writeddenlovr_transparency_pen_w
0x00AC-0x00AF4Writeddenlovr_transparency_mask_w
0x00B41Writeddenlovr_bgcolor_w
0x00B51Writeddenlovr_priority_w
0x00B61Writeddenlovr_layer_enable_w
0x00B81Readunk_r (// ? must be 78 on startup)
0x00C01Writedynax_extra_scrollx_w (// screen scroll X)
0x00C11Writedynax_extra_scrolly_w (// screen scroll Y)
0x00C21Writehtengoku_rombank_w (// BANK ROM Select)
0x00C31Writedynax_vblank_ack_w (// VBlank IRQ Ack)
0x00C41Writedynax_blit_pen_w (// Destination Pen)
0x00C51Writedynax_blit_dest_w (// Destination Layer)
0x00C61Writehtengoku_blit_romregion_w (// Blitter ROM bank)
0x00E01Writeyarunara_flipscreen_w
0x00E11Writeyarunara_layer_half_w (// half of the interleaved layer to write to)
0x00E21Writeyarunara_layer_half2_w (//)
0x00E51Writedynax_blitter_ack_w (// Blitter IRQ Ack)
Memory Area:htengoku_mem_map
Address RangeLengthFunctionDescription
0x0000-0x5FFF24576ROM
0x6000-0x6FFF4096RAM, Sharednvram
0x7000-0x7FFF4096RAM
0x8000-0xFFFF32768ROM Bankbank1
0x8000-0x81FF512Writeyarunara_palette_w (// Palette or RTC)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF5242886506.4cCRC(7de17b26) (Fluke: 1921)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF1310726507.5cCRC(ced3155b) (Fluke: DE8E)
0x20000-0x3FFFF1310726508.6cCRC(ca46ed48) (Fluke: 8D9E)
0x40000-0x5FFFF1310726505.2bCRC(161058fd) (Fluke: AAF8)
0x60000-0x7FFFF1310726504.1bCRC(b2ca9838) (Fluke: 8B57)
0x80000-0x9FFFF1310726503.2aCRC(6ac42304) (Fluke: CF7C)
0xA0000-0xBFFFF1310726502.1aCRC(9276a10a) (Fluke: 95EF)
Memory Area:gfx3
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF5242886509.10bCRC(f8524c28) (Fluke: F2B0)
0x80000-0x9FFFF1310726510.11bCRC(0fdd6edf) (Fluke: CD14)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF2621446501.4bCRC(29a7fc83) (Fluke: FB0F)
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