Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:audio_map
Address RangeLengthFunctionDescription
0x0000-0x0BFF3072ROM
0x0C00-0x0C034Read/Writeaudio_hardware_r, audio_hardware_w
0x0E00-0x0EFF256RAM
Memory Area:meadows_main_map
Address RangeLengthFunctionDescription
0x0000-0x0BFF3072ROM
0x0C001Read PortINPUTS
0x0C00-0x0C034Writemeadows_audio_w
0x0C011Read PortSTICK
0x0C021Readhsync_chain_r
0x0C031Read PortDSW
0x0D00-0x0D0F16Write, Sharedmeadows_spriteram_w, spriteram
0x0E00-0x0EFF256RAM
0x1000-0x1BFF3072ROM
0x1C00-0x1FFF1024RAM Write, Sharedmeadows_videoram_w, videoram
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF1024gj.a4sCRC(17a116bc) (Fluke: 6052)
0x0400-0x07FF1024gj.a5sCRC(fc23ae09) (Fluke: 6EB3)
0x0800-0x0BFF1024gj.a6sCRC(9e7bd71e) (Fluke: EB82)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF1024gj.e15CRC(adb25e13) (Fluke: F7DD)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF1024gj.aCRC(d3725193) (Fluke: 63DC)
Memory Area:gfx4
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF1024gj.xmissing
Memory Area:gfx5
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF1024gj.ymissing
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF1024gj.1bCRC(f6a71d9f) (Fluke: 85AC)
0x0400-0x07FF1024gj.2bCRC(94c14455) (Fluke: 4402)
0x0800-0x0BFF1024gj.3bCRC(87ee0490) (Fluke: 388D)
0x1000-0x13FF1024gj.4bCRC(dca519c8) (Fluke: 898A)
0x1400-0x17FF1024gj.5bCRC(7d83f9d0) (Fluke: 5AD8)
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