Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:port_map_stereo_pattern
Address RangeLengthFunctionDescription
0x0000-0x001926Mask, Read/Write0xff00, astrocade_data_chip_register_r, astrocade_data_chip_register_w
0x0050-0x00589Mask, Device Write0xff00, astrocade2, astrocade_device, astrocade_sound_w
0x0078-0x007E7Mirror, Write0xff00, astrocade_pattern_board_w
0xA55B1Writeprotected_ram_enable_w
Memory Area:wow_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM
0x0000-0x3FFF16384Writeastrocade_funcgen_w
0x4000-0x7FFF16384RAM, Sharedvideoram
0x8000-0xCFFF20480ROM
0xD000-0xD03F64Read/Write, Sharedprotected_ram_r, protected_ram_w, protected_ram
0xD040-0xDFFF4032RAM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096gorf-a.binCRC(5b348321) (Fluke: 6629)
0x1000-0x1FFF4096gorf-b.binCRC(62d6de77) (Fluke: B91A)
0x2000-0x2FFF4096gorf-c.binCRC(1d3bc9c9) (Fluke: 9D68)
0x3000-0x3FFF4096gorf-d.binCRC(70046e56) (Fluke: 5CD6)
0x8000-0x8FFF4096gorf-e.binCRC(2d456eb5) (Fluke: 0DDC)
0x9000-0x9FFF4096gorf-f.binCRC(f7e4e155) (Fluke: 069B)
0xA000-0xAFFF4096gorf-g.binCRC(4e2bd9b9) (Fluke: ACCE)
0xB000-0xBFFF4096gorf-h.binCRC(fe7b863d) (Fluke: 2D78)
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