Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:goldnpkr_map
Address RangeLengthFunctionDescription
0x0000-0x07FF2048RAM, Sharednvram (/* battery backed RAM */)
0x08001Device Writecrtc, mc6845_device, address_w
0x08011Device Read/Writecrtc, mc6845_device, register_r, register_w
0x0844-0x08474Device Read/Writepia0, pia6821_device, read, write
0x0848-0x084B4Device Read/Writepia1, pia6821_device, read, write
0x0001UnusedActive Low
0x0002UnusedActive Low
0x0004UnusedActive Low
0x0008UnusedActive Low
0x0010NoActive High
0x0000YesActive High
0x002050hzActive High
0x000060hzActive High
0x0040ManualActive High
0x0000AutoActive High
0x0080NoActive High
0x0000YesActive High
0x1000-0x13FF1024RAM Write, Sharedgoldnpkr_videoram_w, videoram
0x1800-0x1BFF1024RAM Write, Sharedgoldnpkr_colorram_w, colorram
0x2000-0x7FFF24576ROM(/* superdbl uses 0x2000..0x3fff address space */)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x4000-0x5FFF8192u38_5a.binCRC(32705e1d),text layer (Fluke: A650)
0x4000-0x5FFF8192u38_5a.binCRC(32705e1d),text layer (Fluke: A650)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768ups39_12a.binCRC(216b45fb) (Fluke: 8434)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF256tbp24s10n.7dCRC(7f31066b) (Fluke: 4532)
0x0000-0x00FF256tbp24s10n.7dCRC(7f31066b) (Fluke: 4532)
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