Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:pirates_map
Address RangeLengthFunctionDescription
0x0000-0xFFFFF1048576ROM
0x100000-0x10FFFF65536RAM(// main ram)
0x300000-0x3000012Read PortINPUTS
0x400000-0x4000012Read PortSYSTEM
0x500000-0x5007FF2048Write Only, Sharedspriteram
0x600000-0x6000012Writeout_w
0x700000-0x7000012Write Only, Sharedscroll (// scroll reg)
0x800000-0x803FFF16384RAM Device Write, Sharedpalette, palette_device, write, palette
0x900000-0x90017F384RAM(// more of tilemaps ?)
0x900180-0x90137F4608RAM Write, Sharedtx_tileram_w, tx_tileram
0x901380-0x902A7F5888RAM Write, Sharedfg_tileram_w, fg_tileram
0x902A80-0x9041875896RAM Write, Sharedbg_tileram_w, bg_tileram
0xA00000-0xA000012Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF2621447.34CRC(58da8aac) (Fluke: 22EB)
0x80000-0xBFFFF2621449.35CRC(96bad9a8) (Fluke: 3DB2)
0x100000-0x13FFFF2621448.48CRC(0ddc58b6) (Fluke: E4E0)
0x180000-0x1BFFFF26214410.49CRC(2be308c5) (Fluke: D3D1)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF2621446.69CRC(b8422af7) (Fluke: 103A)
0x80000-0xBFFFF2621445.70CRC(e46125c5) (Fluke: 5A77)
0x100000-0x13FFFF2621444.71CRC(7a8ed21b) (Fluke: 90E4)
0x180000-0x1BFFFF2621443.72CRC(f78bd6ca) (Fluke: EB9A)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF5242880.31CRC(80d087bc) (Fluke: B7ED)
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