Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:mpu12wbk_map
Address RangeLengthFunctionDescription
0x14001Device Writecrtc, mc6845_device, address_w (// OK)
0x14011Device Read/Writecrtc, mc6845_device, register_r, register_w (// OK)
0x1E00-0x1E012Device Read/Writeay8910, ay8910_device, data_r, address_data_w (// hmmmmm....)
0x2000-0x23FF1024RAM Write, Sharedmpu12wbk_videoram_w, videoram (// FIXME)
0x2400-0x27FF1024RAM Write, Sharedmpu12wbk_colorram_w, colorram (// FIXME)
0x2800-0x3FFF6144RAM(// RAM (from 2000-3fff))
0x60001Read PortSW1 (// dummy, placeholder)
0x60011Read PortSW2 (// dummy, placeholder)
0x60021Read PortIN0 (// dummy, placeholder)
0x60031Read PortIN1 (// dummy, placeholder)
0x60041Read PortIN2 (// dummy, placeholder)
0x60051Read PortIN3 (// dummy, placeholder)
0x8000-0xFFFF32768ROM(// OK)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536fruit1.ic37CRC(c1834a6d)
0x10000-0x1FFFF65536fruit2.ic38CRC(32d282a8)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x8000-0xFFFF32768p28f512_box.ic2CRC(95d4ddaa)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x01FF51282s131.ic47CRC(54565d41)
0x0200-0x03FF51282s147.ic46CRC(ee576268)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3