Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFF131072ROM
0x100000-0x101FFF8192RAM
0x200000-0x20000F16Device Read/Write 8-bitk056800, k056800_device, sound_r, sound_w, 0xffff
0x400000-0x4002FF768Device Read/Write 8-bitk054539, k054539_device, read, write, 0xffff
Memory Area:ultrsprt_map
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288RAM Bankvram
0x70000000-0x700000034Read/Writeeeprom_r, eeprom_w
0x70000020-0x700000234Read PortP1
0x70000040-0x700000434Read PortP2
0x70000080-0x7000008F16Device Read/Write 8-bitk056800, k056800_device, host_r, host_w, 0xffffffff
0x700000C0-0x700000CF16Write NOP(// Written following DMA interrupt - unused int ack?)
0x700000E0-0x700000E34Writeint_ack_w
0x7F000000-0x7F01FFFF131072RAM, Sharedworkram
0x7F700000-0x7F703FFF16384RAM Device Write, Sharedpalette, palette_device, write, palette
0x7F800000-0x7F9FFFFF2097152Mirror, ROM, Region0x00600000, , program, 0
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF131072479_a05.binCRC(251ae299) (Fluke: B65C)
Memory Area:k054539
Address RangeLengthLabel/LocationDescription
0x0000-0x007F128fiveside.nvCRC(aad11072)
0x0000-0x7FFFF524288479_a06.binCRC(8d6ac8a2) (Fluke: 0F78)
0x80000-0xFFFFF524288479_a07.binCRC(75835df8) (Fluke: D7EF)
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