Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_io_map
Address RangeLengthFunctionDescription
0x00001Read/Writeinput_port_bit_r, input_select_w
0x00001Read PortIN2
0x0004Coin 1Active High
0x00011Read Port, WriteIN0, port_1_w
0x00003Active High
0x00014Active High
0x00025Active High
0x00036Active High
0x00021Read/Writedial_r, port_2_w
0x00031Write NOP(/* always 0xFE */)
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x0FFF4096ROM
0x1E00-0x1FFF512RAM
0x2000-0x3FFF8192RAM, Sharedvideoram
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x01FF512emb1CRC(00dcbc24) (Fluke: AD33)
0x0200-0x03FF512emb2CRC(e7069b11) (Fluke: 1DD0)
0x0400-0x05FF512emb3CRC(1af7a966) (Fluke: D1B2)
0x0600-0x07FF512emb4CRC(d9c75da0) (Fluke: 640A)
0x0800-0x09FF512emb5CRC(15960b58) (Fluke: 6FE1)
0x0A00-0x0BFF512emb6CRC(7ba23058) (Fluke: 0B0C)
0x0C00-0x0DFF512emb7CRC(6d46a593) (Fluke: D4CF)
0x0E00-0x0FFF512emb8CRC(f0b00634) (Fluke: F2CA)
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