Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:eaglshot_map
Address RangeLengthFunctionDescription
0x180000-0x1BFFFF262144Read/Writeeaglshot_gfxram_r, eaglshot_gfxram_w
0x210000-0x2100012Read NOP, Device Readwatchdog, watchdog_timer_device, reset16_r (// Watchdog)
0x21000E-0x21000F2Writelockout_inv_w (// Inverted lockout lines)
0x800000-0x8000012Writeeaglshot_gfxrom_bank_w
0x900000-0x9000012Writeeaglshot_trackball_w
0xA00000-0xBFFFFF2097152ROM Bankgfxrom
0xC00000-0xC007FF2048RAM, Sharednvram (// NVRAM)
0xD00000-0xD000012Readeaglshot_trackball_r
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFFF2097152si003-01.u13CRC(d7df0d52) (Fluke: B623)
0x200000-0x3FFFFF2097152si003-02.u12CRC(92b4d50d) (Fluke: 18A9)
0x400000-0x5FFFFF2097152si003-03.u11CRC(6ede4012) (Fluke: 3949)
0x600000-0x7FFFFF2097152si003-04.u10CRC(4c65d1a1) (Fluke: 66E2)
0x800000-0x9FFFFF2097152si003-05.u30CRC(daf52d56) (Fluke: DD76)
0xA00000-0xBFFFFF2097152si003-06.u31CRC(449f9ae5) (Fluke: E87C)
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