Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:megatech_bios_map
Address RangeLengthFunctionDescription
0x0000-0x2FFF12288ROM(// from bios rom (0x0000-0x2fff populated in ROM))
0x3000-0x3FFF4096Read/Writebanked_ram_r, banked_ram_w (// copies instruction data here at startup, must be banked)
0x4000-0x5FFF8192RAM(// plain ram?)
0x60001Writemt_z80_bank_w
0x64001Read PortBIOS_DSW0
0x64011Read PortBIOS_DSW1
0x64041Read/Writecart_select_r, cart_select_w (// cart select & ram bank)
0x68001Read PortBIOS_IN0
0x68011Read PortBIOS_IN1
0x6802-0x68076Read/Writebios_ctrl_r, bios_ctrl_w
0x7000-0x77FF2048ROM(// from bios rom (0x7000-0x77ff populated in ROM))
0x8000-0x9FFF8192Read/Writeread_68k_banked_data, write_68k_banked_data (// window into 68k address space, reads instr rom and writes to reset banks on z80 carts?)
Memory Area:megatech_bios_portmap
Address RangeLengthFunctionDescription
0x003F1Writebios_port_ctrl_w
0x0040-0x00412Mirror, Read0x3e, vdp1_count_r
0x007F1Writebios_port_7f_w
0x00801Mirror, Device Read/Write0x3e, vdp1, sega315_5124_device, vram_read, vram_write
0x00811Mirror, Device Read/Write0x3e, vdp1, sega315_5124_device, register_read, register_write
0x00DC-0x00DD2Readbios_joypad_r (// player inputs)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Sorry, We do not have ROM Memory Map information for this game.
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3