Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:gottlieb_map
Address RangeLengthFunctionDescription
0x0000-0x0FFF4096RAM, Sharednvram
0x1000-0x1FFF4096RAM, Regionmaincpu, 0x1000 (/* or ROM */)
0x2000-0x2FFF4096RAM, Regionmaincpu, 0x2000 (/* or ROM */)
0x3000-0x30FF256Mirror, Write Only, Shared0x0700, , spriteram (/* FRSEL */)
0x3800-0x3BFF1024Mirror, RAM Write, Shared0x0400, gottlieb_videoram_w, videoram (/* BRSEL */)
0x4000-0x4FFF4096RAM Write, Sharedgottlieb_charram_w, charram (/* BOJRSEL1 */)
0x5000-0x501F32Mirror, Write, Shared0x07e0, gottlieb_paletteram_w, paletteram (/* COLSEL */)
0x58001Mirror, Read Port0x07f8, DSW
0x00081 CreditActive High
0x00002 CreditsActive High
0x0011DifficultyActive High
0x0000EasyActive High
0x0010MediumActive High
0x0001HardActive High
0x0011Very_HardActive High
0x0004Demo_SoundsActive High
0x0000OffActive High
0x0004OnActive High
0x0000NormalActive High
0x0020FrenchActive High
0x00c2CoinageActive High
0x0042A 3/1 B 1/2Active High
0x0042A 4/1 B 1/1Active High
0x0082A 1/5 B 1/2Active High
0x0082A 3/1 B 1/1Active High
0x0002A 2/1 B 2/3Active High
0x0002A 2/1 B 1/1Active High
0x00c0A 2/1 B 2/1Active High
0x0080A 1/1 B 1/2Active High
0x0080A 2/1 B 1/2Active High
0x0040A 1/1 B 1/3Active High
0x0040A 2/1 B 1/3Active High
0x0000A 1/1 B 1/1Active High
0x00c2Free_PlayActive High
0x58001Mirror, Device Write0x07f8, watchdog, watchdog_timer_device, reset_w
0x58011Mirror, Read Port0x07f8, IN1 (/* IP10-17 */)
0x0002Select in Service ModeActive High
0x0004Coin 1Active High
0x0008Coin 2Active High
0x0010UnknownActive High
0x0020UnknownActive High
0x0040UnknownActive High
0x0080UnknownActive High
0x58011Mirror, Write0x07f8, gottlieb_analog_reset_w (/* A1J2 interface */)
0x58021Mirror, Read Port0x07f8, IN2 (/* trackball H */)
0x00ffUnusedActive Low
0x58021Mirror, Write0x07f8, gottlieb_sh_w (/* OP20-27 */)
0x58031Mirror, Write0x07f8, general_output_w (/* OP30-37 */)
0x58031Mirror, Read Port0x07f8, IN3 (/* trackball V */)
0x00ffUnusedActive Low
0x58041Mirror, Read Port0x07f8, IN4 (/* IP40-47 */)
0x0001UnknownActive High
0x0002SwingActive High
0x0004Pitch LeftActive High
0x0008UnknownActive High
0x0010Pitch RightActive High
0x0020UnknownActive High
0x0040BuntActive High
0x0080UnknownActive High
0x6000-0xFFFF40960ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:bgtiles
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096cb-bg-0.chpCRC(d666a179) (Fluke: 445F)
0x1000-0x1FFF4096cb-bg-1.chpCRC(5e34ff4e) (Fluke: DBCD)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x8000-0x9FFF8192cb-rom-3.chpCRC(72ad4d45) (Fluke: F58B)
0xA000-0xBFFF8192cb-rom-2.chpCRC(d46c3db5) (Fluke: EEF8)
0xC000-0xDFFF8192cb-rom-1.chpCRC(eb1e08bd) (Fluke: C4F0)
0xE000-0xFFFF8192cb-rom-0.chpCRC(401fc7e3) (Fluke: 6ABA)
Memory Area:r1sound:audiocpu
Address RangeLengthLabel/LocationDescription
0x6000-0x6FFF4096yrom.sbdCRC(4c313d9b) (Fluke: E59B)
0x7000-0x7FFF4096drom.sbdCRC(cecece88) (Fluke: EF76)
Memory Area:sprites
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192cb-fg-3.chpCRC(9c9452fe) (Fluke: 63DC)
0x2000-0x3FFF8192cb-fg-2.chpCRC(065131af) (Fluke: B892)
0x4000-0x5FFF8192cb-fg-1.chpCRC(1b7b7f94) (Fluke: 2EC2)
0x6000-0x7FFF8192cb-fg-0.chpCRC(e3a8230e) (Fluke: DFB5)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3