Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:bank0000_map
Address RangeLengthFunctionDescription
0x0000-0x03FF1024RAM
0x0400-0x07FF1024RAM Device Write, Sharedpalette, palette_device, write, palette
Memory Area:crimfght_map
Address RangeLengthFunctionDescription
0x0000-0x03FF1024Devicebank0000, address_map_bank_device, amap8
0x0400-0x1FFF7168RAM
0x2000-0x5FFF16384Read/Writek052109_051960_r, k052109_051960_w (/* video RAM + sprite RAM */)
0x3F801Read PortSYSTEM
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x0004UnknownActive Low
0x0008UnknownActive Low
0x0010Service 1Active Low
0x0020Service 2Active Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0x3F811Read PortP1
0x3F821Read PortP2
0x3F831Read PortDSW2
0x0003LivesActive High
0x00031Active High
0x00022Active High
0x00013Active High
0x00004Active High
0x0060DifficultyActive High
0x0060EasyActive High
0x0040NormalActive High
0x0020DifficultActive High
0x0000Very_DifficultActive High
0x0080Demo_SoundsActive High
0x0080OffActive High
0x0000OnActive High
0x3F841Read PortDSW3
0x0001Flip_ScreenActive High
0x0001OffActive High
0x0000OnActive High
0x00f0SpecialActive High
0x3F851Read PortP3
0x00ffUnknownActive Low
0x3F861Read PortP4
0x00ffUnknownActive Low
0x3F871Read PortDSW1
0x000fCoin_AActive High
0x00024C_1CActive High
0x00053C_1CActive High
0x00082C_1CActive High
0x00043C_2CActive High
0x00014C_3CActive High
0x000f1C_1CActive High
0x00033C_4CActive High
0x00072C_3CActive High
0x000e1C_2CActive High
0x00062C_5CActive High
0x000d1C_3CActive High
0x000c1C_4CActive High
0x000b1C_5CActive High
0x000a1C_6CActive High
0x00091C_7CActive High
0x0000Free_PlayActive High
0x00204C_1CActive High
0x00503C_1CActive High
0x00802C_1CActive High
0x00403C_2CActive High
0x00104C_3CActive High
0x00f01C_1CActive High
0x00303C_4CActive High
0x00702C_3CActive High
0x00e01C_2CActive High
0x00602C_5CActive High
0x00d01C_3CActive High
0x00c01C_4CActive High
0x00b01C_5CActive High
0x00a01C_6CActive High
0x00901C_7CActive High
0x0000UnusedActive High
0x3F881Mirror, Device Read, Write0x03, watchdog, watchdog_timer_device, reset_r, crimfght_coin_w (// 051550)
0x3F8C1Mirror, Write0x03, sound_w
0x6000-0x7FFF8192ROM Bankrombank (/* banked ROM */)
0x8000-0xFFFF32768ROM, Regionmaincpu, 0x18000
Memory Area:crimfght_sound_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0x87FF2048Mirror, RAM0x1800,
0xA000-0xA0012Mirror, Device Read/Write0x1ffe, ymsnd, ym2151_device, read, write
0xC0001Mirror, Device Read0x1fff, soundlatch, generic_latch_8_device, read
0xE000-0xE00F16Mirror, Device Read/Write0x1ff0, k007232, k007232_device, read, write
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768821l01.h4CRC(0faca89e) (Fluke: 255A)
0x0000-0x7FFF32768821l01.h4CRC(0faca89e) (Fluke: 255A)
0x0000-0x7FFF32768821l01.h4CRC(0faca89e) (Fluke: 255A)
Memory Area:k007232
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144821k03.e5CRC(fef8505a) (Fluke: 3122)
0x0000-0x3FFFF262144821k03.e5CRC(fef8505a) (Fluke: 3122)
0x0000-0x3FFFF262144821k03.e5CRC(fef8505a) (Fluke: 3122)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF131072821r02.f24CRC(4ecdd923) (Fluke: A2C6)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF256821a08.i15CRC(7da55800),priority encoder (not used) (Fluke: 366A)
0x0000-0x00FF256821a08.i15CRC(7da55800),priority encoder (not used) (Fluke: 366A)
0x0000-0x00FF256821a08.i15CRC(7da55800),priority encoder (not used) (Fluke: 366A)
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