Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:chsuper_portmap
Address RangeLengthFunctionDescription
0x0000-0x003F64RAM(// Z180 internal regs)
0x00E81Read PortIN0
0x00E91Read PortIN1
0x00EA1Read PortDSW
0x00ED1Write NOP(// mirror of EFh, but with bit0 active...)
0x00EE1Writechsuper_outporta_w
0x00EF1Writechsuper_outportb_w
0x00FC1Device Writeramdac, ramdac_device, index_w
0x00FD1Device Writeramdac, ramdac_device, pal_w
0x00FE1Device Writeramdac, ramdac_device, mask_w
0x83001Read PortIN2 (// valid input port present in test mode.)
0xFF20-0xFF3F32Device Writedac, dac_byte_interface, write (// unk writes)
Memory Area:chsuper_prg_map
Address RangeLengthFunctionDescription
0x0000-0xEFFF61440ROM
0x0000-0x1FFF8192Writechsuper_vram_w
0xF000-0xFFFF4096RAM, Regionmaincpu, 0xf000
0xFB000-0xFBFFF4096RAM, Sharednvram
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288chsuper2-a.binCRC(7caa8ebe) (Fluke: FAFA)
0x80000-0xFFFFF524288chsuper2-b.binCRC(7bb463d7) (Fluke: ACF7)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288chsuper2-c.binCRC(cbf59e69) (Fluke: 76E3)
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