Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:vvillage_io
Address RangeLengthFunctionDescription
0x00001Unknown
Memory Area:vvillage_mem
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0xA0001Readvvillage_rng_r (//accessed by caswin only)
0xE000-0xE7FF2048RAM, Sharednvram
0xF000-0xF3FF1024RAM Write, Sharedsc0_vram_w, sc0_vram
0xF800-0xFBFF1024RAM Write, Sharedsc0_attr_w, sc0_attr
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384cw_4.19CRC(d2deab75) (Fluke: 492C)
0x4000-0x7FFF16384cw_3.22CRC(7e79966c) (Fluke: 06CE)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384cw_v5_0_1.26CRC(ae3d2cf0) (Fluke: 58E5)
0x4000-0x7FFF16384cw_v5_0_2.24CRC(2855b3b8) (Fluke: 7A46)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x001F32clr1.binCRC(52e31046) (Fluke: CF46)
0x0020-0x003F32clr2.binCRC(2b5c7826) (Fluke: 6AF1)
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