Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:zerohour_map
Address RangeLengthFunctionDescription
0x0000-0x2FFF12288ROM
0x3000-0x37FF2048RAM
0x3800-0x3BFF1024RAM, Sharedspriteram
0x4000-0x43FF1024RAM Write, Sharedredclash_videoram_w, videoram
0x48001Read PortIN0 (/* IN0 */)
0x48011Read PortIN1 (/* IN1 */)
0x48021Read PortDSW1 (/* DSW0 */)
0x48031Read PortDSW2 (/* DSW1 */)
0x5000-0x50078Write NOP(/* to sound board */)
0x58001Writeredclash_star0_w
0x5801-0x58044Write NOP(/* to sound board */)
0x58051Writeredclash_star1_w
0x58061Writeredclash_star2_w
0x58071Writeredclash_flipscreen_w
0x70001Writeredclash_star_reset_w
0x78001Writeirqack_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048zhi.k7CRC(17ae6f13),Same as above set (Fluke: AF2D)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048zhi.k4CRC(4c12f59d),Same as above set (Fluke: DC1D)
0x0800-0x0FFF2048zhi.k5CRC(6b9a6b6e),Same as above set (Fluke: 13C2)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048zhi.c8CRC(0dff4b48) (Fluke: 99FA)
0x0800-0x0FFF2048zhi.c7CRC(dcfefb4c)
0x1000-0x17FF2048zhi.c6CRC(ddc66d36)
0x1800-0x1FFF2048zhi.c5CRC(25c5872d) (Fluke: 12D4)
0x2000-0x27FF2048zhi.c4CRC(d7ce3add) (Fluke: E6D7)
0x2800-0x2FFF2048zhi.c3CRC(29dee5e4)
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